To me, it's why Yoshi-P said go play ultimate if you want to have a fun meaningfull healing experience.
Dungeon balance do matter. It shouldn't have to be fun only for tanks. We, healers, want to play too.
But S-E won't let me do more damage than anyone because healer tax. I have to do THE WEAKER DAMAGE just because.
S-E won't let me heal because they want tanks to have strong self heal options and not need me to keep the party alive.
S-E won't let me buff my comrades because Physical Ranged DPS strangely have that role now.
S-E won't let me nerf my enemies because they don't like DOT and think all healers are dumb enough to not be able to keep more than 1 DOT. Also, healers can't do damage in their opinion.
S-E won't let me have a damage rotation because I have to focus on healing what a tank already healed. And, again, healers can't do damage. That's why they only let me have one and only one attack. I fuck hate being the defenseless healer. Also, tanks will be sad if I do more damage than them.
So what the hell S-E wants me to do? Switch to tank main in order to keep healing? Be a glare bot whose only button pressed during some Dungeon is glare or holy?



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