Quote Originally Posted by CNitsah View Post
I've seen that too. Depending of the case, it's healer struggling with the raise in difficulty, or more rarely, healers that refuse to stop playing like they did previously, and refuse to use GCD to heal once in a while. With those, making one small error nearly always mean death, especially if you have no self healing (well if you're a caster). Hyper potion have become useless, 11k life is like 10%, when they were introduced they were 25% of your life.

Honestly, if I welcomed the raise in difficulty in endgame content a month ago, I'm slowly getting annoyed by it, since it makes obvious how the average player is bad at the game. And that's coming from someone who is very mid at it.
I still enjoy the increase in difficulty. It's a little frustrating on DPS when the healer thinks I can survive a raidwide at 30% HP as a squishy, but it is what it is.

I feel more appreciated as a "babysitting healer" that keeps dps at 90% lately, which is nice.

Hopefully people realize then can't always zone out and Glare and the playerbase adjusts.