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  1. #1
    Player
    Basteala's Avatar
    Join Date
    Apr 2022
    Posts
    474
    Character
    Basteala Thayne
    World
    Mateus
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Evergrey View Post
    Or SE will see the decrease of the overall quality of healers as a sign that the Healer job needs to be even more simplified, as people are still struggling with getting a hang on how to play the job.
    Probably gonna look at it as, "It's not the "top players" of the job that should be able to play it in a good manner."
    And if that's the case one can say good bye to any hopes of a more fleshed out / engaging toolkit.
    Real talk though, it is the *toolkit* that needs fleshing out? There's already a lot of buttons for healers to use, but until recently people could just say "fuck it, pop random CD". I still attest that's a little better now, but the real problem is that you guys need engaging shit to do when there isn't healing to worry about.
    (2)

  2. #2
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Basteala View Post
    Real talk though, it is the *toolkit* that needs fleshing out? There's already a lot of buttons for healers to use, but until recently people could just say "fuck it, pop random CD". I still attest that's a little better now, but the real problem is that you guys need engaging shit to do when there isn't healing to worry about.
    Yeah, I agree. But if a lot of Healers are struggling and the "overall quality of healers" is sinking due to the strike I don't see SE adding more stuff for the healers to do since they are already struggling with the little they already have to do, sadly.
    (0)

  3. #3
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Evergrey View Post
    Yeah, I agree. But if a lot of Healers are struggling and the "overall quality of healers" is sinking due to the strike I don't see SE adding more stuff for the healers to do since they are already struggling with the little they already have to do, sadly.
    You really consider SE too stupid and incompetent to recognise brain drain resulting from boring gameplay as a problem? I'm not lacking that much faith yet but I guess we'll see in 8.0.
    (0)
    Last edited by Reinha; 07-28-2024 at 07:03 PM.

  4. #4
    Player
    BunnyQueen's Avatar
    Join Date
    May 2022
    Posts
    205
    Character
    Flora Kosaki
    World
    Golem
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Reinha View Post
    You really consider SE too stupid and incompetent to recognise brain drain resulting from boring gameplay as a problem? I'm not lacking that much faith yet but I guess we'll see in 8.0.
    SE honestly thinks healers can't do anything, which is a problem. Healers are so bored and so done with SE's Bull S*** that I struggle to find a healer for anything. As a tank I am starting to have 5-15 min wait times for stuff. Anything past HW as a healer is so boring and lacks engagement to the point I risk falling asleep mid dungeon.
    (4)
    #FFXIVHEALERSTRIKE

  5. #5
    Player
    sharknado's Avatar
    Join Date
    Aug 2021
    Posts
    366
    Character
    Sharknado Shortcake
    World
    Alpha
    Main Class
    White Mage Lv 100
    Quote Originally Posted by BunnyQueen View Post
    SE honestly thinks healers can't do anything, which is a problem. Healers are so bored and so done with SE's Bull S*** that I struggle to find a healer for anything.
    For the level 100 dungeons it's better to be tank than healer Easier to survive and even if you die you will be auto-rezzed unless healer already got one-shot and it's a wipe anyway...

    This expansion is so regressive that it begs the question where is the money going from FF14, where creative people went? 1:1 template of previous expansion and lack of any attempts at testing new approaches, trying to replace old brain-dead grinds with something more appealing...

    (5)

  6. #6
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,848
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by sharknado View Post
    This expansion is so regressive that it begs the question where is the money going from FF14, where creative people went? 1:1 template of previous expansion and lack of any attempts at testing new approaches, trying to replace old brain-dead grinds with something more appealing...
    the money, as will all successful games owned by a big company, gets eaten by the big company. I doubt CBU3's budget has increased in years. so they are making do with staff that is aging out, new interns that have little experience, job designers that couldnt design their way out of a wet paper bag with a road map and a pair of scissors.

    for the next new 10 year arc, we will be revisiting the old 10 year arc, just with different colours, names.. and a graphics update. woo... hoo...

    the big suits at SE need to realize that if they want to keep milking their cash cow, sometimes they gotta feed it some decent hay.
    (10)
    #FFXIVHEALERSTRIKE

  7. #7
    Player
    Basteala's Avatar
    Join Date
    Apr 2022
    Posts
    474
    Character
    Basteala Thayne
    World
    Mateus
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Evergrey View Post
    Yeah, I agree. But if a lot of Healers are struggling and the "overall quality of healers" is sinking due to the strike I don't see SE adding more stuff for the healers to do since they are already struggling with the little they already have to do, sadly.
    Oh this is absolutely true, and it's a point not enough people are mentioning. The quality of healing has certainly dropped in DT.

    I will say the heal checks have gotten more intense too at Normal level--maybe not to healer strike satisfactory levels, but it's there, and noticeable with like 80% of competent healers being gone.

    But yeah if they don't want more DPS abilities--I'm wondering if full control/support is something that could be on the table. Making interrupts more relevant for example, and then moving that from tanks to healers, with the option of RDPS helping.

    Other things, too, mind, but I'm wondering if that direction would appeal more than DPS options that a lot of healers are against. I know they want to heal but when a fight's on farm that's eventually not going to matter as much, and I'm wondering if going full on Blue Deck (in MTG terms) is the answer here.

    Quote Originally Posted by CaptainLagbeard View Post
    If I remember correctly, CNJ (and WHM) had a trait that allowed Raise to be used in combat, which PLD wouldn't have had back when they were able to grab Raise as a cross-class skill...
    Sure. My point was more that PLD having something like that now would actually give them some measure of unique utility to bring since there really isn't much PLD does that would make any serious raid group take them over the alternatives.
    (0)
    Last edited by Basteala; 07-28-2024 at 08:34 PM.

  8. #8
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,443
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Basteala View Post
    Oh this is absolutely true, and it's a point not enough people are mentioning. The quality of healing has certainly dropped in DT.

    I will say the heal checks have gotten more intense too at Normal level--maybe not to healer strike satisfactory levels, but it's there, and noticeable with like 80% of competent healers being gone.

    But yeah if they don't want more DPS abilities--I'm wondering if full control/support is something that could be on the table. Making interrupts more relevant for example, and then moving that from tanks to healers, with the option of RDPS helping.

    Other things, too, mind, but I'm wondering if that direction would appeal more than DPS options that a lot of healers are against. I know they want to heal but when a fight's on farm that's eventually not going to matter as much, and I'm wondering if going full on Blue Deck (in MTG terms) is the answer here.



    Sure. My point was more that PLD having something like that now would actually give them some measure of unique utility to bring since there really isn't much PLD does that would make any serious raid group take them over the alternatives.
    For the PLD part, Clemency is crazy for progression

    The bolded part though, on the one hand, I'd prefer to keep interrupts as a Tank thing (and actually make use of them, SE), but an idea discussed on the healer section a long time ago was the idea of Dispel being a Healer role action, where you'd be able to remove certain buffs from enemies. As an example, if a boss does an interruptible 'toughen up' cast, and it goes through because nobody interrupted the cast (giving the boss a Stoneskin esque barrier that needs to be DPS'd through), the healer would be able to use Dispel to remove it, massively helping with the 'DPS check'. It could even be thrown onto Repose as a bonus effect, so that THAT action gets to see a bit more use. Given that the Healer is the 'recover from mistakes' role, the idea that 'party makes a mistake and doesn't interrupt the boss's action, healer is able to rectify the 'mistake' a bit' kinda fits I'd say. But the issue with the idea is that some players are deathly allergic to targeting enemies, and so it'd lead to issues where said player doesn't Dispel, party asks 'why no Dispel' and the healer says 'why no Interject' and bam player friction (and we know SE doesn't want player friction ever)

    Also, throwing my anecdotes into the ring with 'whenever I'm levelling a DPS in roulettes, there's been a massive surge in 'healer has no clue what they're doing' healers'. In fact, I was doing a run earlier on PLD, and I had a SGE who was using Diagnosis to try and keep me alive while like 6 enemies were hitting me. Regular Diagnosis. Sometimes I wonder why SE even gives us these 'noob trap' abilities instead of having them simply upgrade to their 'slightly less of a noob trap' counterparts
    (5)
    Last edited by ForsakenRoe; 07-28-2024 at 09:01 PM.

  9. #9
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,069
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by ForsakenRoe View Post
    [...]Sometimes I wonder why SE even gives us these 'noob trap' abilities instead of having them simply upgrade to their 'slightly less of a noob trap' counterparts
    Probably because they realize it'll turn our hotbar into barren desert considering a lot buttons serves all-too-similar purposes. Quantity over quality is the game(?).
    (3)
    Last edited by Rein_eon_Osborne; 07-28-2024 at 09:29 PM.

  10. #10
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,372
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    Also, throwing my anecdotes into the ring with 'whenever I'm levelling a DPS in roulettes, there's been a massive surge in 'healer has no clue what they're doing' healers'. In fact, I was doing a run earlier on PLD, and I had a SGE who was using Diagnosis to try and keep me alive while like 6 enemies were hitting me. Regular Diagnosis. Sometimes I wonder why SE even gives us these 'noob trap' abilities instead of having them simply upgrade to their 'slightly less of a noob trap' counterparts
    Sometimes you do have to use Diagnosis as an actual heal with SGE... Granted that situation usually involves bad DPS standing in too much fire, or Tanks who don't know what their CDs do and you just run out of other heals as you desperately try to keep people with the self preservation instincts of a Dodo alive.
    (0)

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