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  1. #1
    Player
    Loggos's Avatar
    Join Date
    Nov 2011
    Posts
    1,005
    Character
    Kaeya Alberich
    World
    Twintania
    Main Class
    Pictomancer Lv 100
    Tbf it was just a lvl 60 dungeon but today our healer died on the first boss while the latter still had around 80% and the rest of us comfortably managed to kill it.
    At lvl 60 we didn't have any crazy defensive abilities yet but there was literally just one instance of forced damage (stack marker) and the rest could easily be avoided.

    Even though it's just a "low level" dungeon at this point healers shouldn't be superfluous like that, esp. when other classes don't have their full mitigation kit yet.

    Just give us more periodic unavoidable damage. Doesn't need to be hard to heal. Stretch it out enough to be comfortable to heal for newer players. But by the end of the fight DPS and tanks should be dead if the periodic damage isn't cured.
    (5)

  2. #2
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,980
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Maltothoris View Post
    Okay so not sure how many folks saw this but [...] Now granted this prob hurt smn more than it did sch but still. Still it's hilarious that this got overlooked.
    Seen that before and gleaned it a little bit further. There's actually the bug report made going as far back to DT early launch date, but was unfortunately moved to "Insufficient Information" subforum because poster probably did not wrote the report in the very specific format SE wants to read. Source here.

    Nevermind the piss poor QC from their part, few things that really rubs me the wrong way:
    1. Do they not have any humans reading those bug reports? Smh.
    2. The 2nd to last paragraph in the lodestone notification is literally them admitting to their own mistakes but also "Uh yeah we're not gonna fix our own mistake asap we'll just do that in one go at next major patch cycle mkay?", which is like what, at least 1 and a half month away from today?? That's crazy lol.

    Squeenix and their glacial pace at fixing issues.
    Squeenix and gaslighting players into thinking that fixes are 'next new content/feature'.

    Pick your poison.


    =========

    EDIT: Also happy 900th page loool
    (7)
    Last edited by Rein_eon_Osborne; 09-07-2024 at 04:50 AM.

  3. #3
    Player
    Ritsugamesh's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    68
    Character
    Ritsu Susanowa
    World
    Phoenix
    Main Class
    Scholar Lv 91
    Quote Originally Posted by Rein_eon_Osborne View Post
    Seen that before and gleaned it a little bit further. There's actually the bug report made going as far back to DT early launch date, but was unfortunately moved to "Insufficient Information" subforum because poster probably did not wrote the report in the very specific format SE wants to read. Source here.

    Nevermind the piss poor QC from their part, few things that really rubs me the wrong way:
    1. Do they not have any humans reading those bug reports? Smh.
    2. The 2nd to last paragraph in the lodestone notification is literally them admitting to their own mistakes but also "Uh yeah we're not gonna fix our own mistake asap we'll just do that in one go at next major patch cycle mkay?", which is like what, at least 1 and a half month away from today?? That's crazy lol.

    Squeenix and their glacial pace at fixing issues.
    Squeenix and gaslighting players into thinking that fixes are 'next new content/feature'.

    Pick your poison.


    =========

    EDIT: Also happy 900th page loool
    Meanwhile some ERPers complain their nose bridge is 2 pixels bigger on the left side and we get the most in-depth breakdown of how noses are affected by the passage of time relative to the fluctuations of aether in the timezone you're playing right from Yoshi-P himself.

    It's insane how out in the cold the job feedback is in this game. They either literally don't care or they just pray it'll go away. Neither I'm too pleased with.
    (11)

  4. #4
    Player
    Maltothoris's Avatar
    Join Date
    Jul 2015
    Posts
    744
    Character
    Malto Thoris
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    Seen that before and gleaned it a little bit further. There's actually the bug report made going as far back to DT early launch date, but was unfortunately moved to "Insufficient Information" subforum because poster probably did not wrote the report in the very specific format SE wants to read. Source here.

    Nevermind the piss poor QC from their part, few things that really rubs me the wrong way:
    1. Do they not have any humans reading those bug reports? Smh.
    2. The 2nd to last paragraph in the lodestone notification is literally them admitting to their own mistakes but also "Uh yeah we're not gonna fix our own mistake asap we'll just do that in one go at next major patch cycle mkay?", which is like what, at least 1 and a half month away from today?? That's crazy lol.

    Squeenix and their glacial pace at fixing issues.
    Squeenix and gaslighting players into thinking that fixes are 'next new content/feature'.

    Pick your poison.


    =========

    EDIT: Also happy 900th page loool
    I was about to say, was the trait not working when it was first introduced in EW or did something get messed up in DT?
    (0)

  5. #5
    Player
    BunnyQueen's Avatar
    Join Date
    May 2022
    Posts
    205
    Character
    Flora Kosaki
    World
    Golem
    Main Class
    Warrior Lv 100
    Healing is dead in normal content. SE has failed in making the role enjoyable for normal healers, the people who want to heal in normal content.

    When you can run a normal dungeon and need to be healed 0 times as a tank, that is an issue.
    (6)

  6. #6
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,166
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by BunnyQueen View Post
    Healing is dead in normal content. SE has failed in making the role enjoyable for normal healers, the people who want to heal in normal content.

    When you can run a normal dungeon and need to be healed 0 times as a tank, that is an issue.
    Someone, probably: But they can’t make people heal in normal or it’ll be too hard!!!1!!!

    And thus does the cycle perpetuate itself…
    (1)

  7. #7
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,980
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Connor View Post
    Someone, probably: But they can’t make people heal in normal or it’ll be too hard!!!1!!!

    And thus does the cycle perpetuate itself…
    "Don't worry dahlings. The big boi tanks gonna do your job for ya'! <3" --- Somebody within their job dev team, probably.
    (0)

  8. #8
    Player
    BunnyQueen's Avatar
    Join Date
    May 2022
    Posts
    205
    Character
    Flora Kosaki
    World
    Golem
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Connor View Post
    Someone, probably: But they can’t make people heal in normal or it’ll be too hard!!!1!!!

    And thus does the cycle perpetuate itself…
    And those kids who say that can step on legos and D4s. It is because of those spineless children that we don't get to enjoy the role we like.

    Edit: I main warrior now because SE can't fucking balance the game to where healers can have fun. Healers should be HEALING not being a DPS 80+% of the time.

    Edit2: I mostly play WoW now, at least healing is enjoyable over there since they re-balanced things so that healers can do their job the way they should be. Constant sustained damage that actually matters with some burst damage to keep healers healing and engaged.
    (9)
    Last edited by BunnyQueen; 09-09-2024 at 12:39 AM.
    #FFXIVHEALERSTRIKE

  9. #9
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,314
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by BunnyQueen View Post
    And those kids who say that can step on legos and D4s. It is because of those spineless children that we don't get to enjoy the role we like.

    Edit: I main warrior now because SE can't fucking balance the game to where healers can have fun. Healers should be HEALING not being a DPS 80+% of the time.

    Edit2: I mostly play WoW now, at least healing is enjoyable over there since they re-balanced things so that healers can do their job the way they should be. Constant sustained damage that actually matters with some burst damage to keep healers healing and engaged.
    I haven't striked and enjoyed healing for a bit - but only while everyone was undergeared and didn't know any mechanics. Unfortunately with better gear and learned mechanics, Healing has gotten pretty boring again. So...this expansion I will main PCT and BLM.

    I really tried to give the benefit of the doubt but the lack of any real danger once people have modest gear and skills is sad.
    (3)

  10. #10
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,356
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by ZephyrMenodora View Post
    I really tried to give the benefit of the doubt but the lack of any real danger once people have modest gear and skills is sad.
    Yup. It was only like, 2 months ago? When people were insisting 'look, DT Expert dungeons are truly 'expert' because look at the damage the party's taking from the Dolls at the end of Strayborough/the Jar things in Tender Valley!'. Well, now look at that same raidwide spam now that we have some gear. Even with the 710 gear from NM/Crafted, it was instantly neutered, and with people getting more and more capped tome gear, it's going to get weaker and weaker. And this was 100% predictable, because it's happened every expansion, yet somehow there were calls of 'nah see this time will be different'. Surprise, it wasn't different
    (14)

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