Did the dps or healer do that before pulling the extra adds and breaking what the game taught them in the tutorial area?
Why yes, in one of my cases the healer did say they were pulling extra. The tank proceeded to say nothing and killed us all. Perhaps I should have assumed every tank is an egotistical psychopath and watched his actions like a hawk? Can't be too sure when the tank will stop doing his job, after all.
Ah, so they just asserted what they were doing, and they didn't ask at all. Point proven.Why yes, in one of my cases the healer did say they were pulling extra. The tank proceeded to say nothing and killed us all. Perhaps I should have assumed every tank is an egotistical psychopath and watched his actions like a hawk? Can't be too sure when the tank will stop doing his job, after all.
Yes, it's basically proven that it was an ego issue and instead of the tank communicating "no, that's not okay", they just wind up killing everyone nonverbally to "prove a point". That's not being an adult, I'm afraid.
While we're on this stupid Hall of the Novice argument, where does the Hall of the Novice tell tanks to ignore enemies pulled by allies? I'm curious. It gives the example of enemies spawning naturally, but does not indicate that this is the only situation where you should pick up enemies as they appear.
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"new foe arrives" -> The issue is that a new foe didn't arrive. That's in regard to an enemy spawn up on a party, not you going out and seeking said enemy. That's not arriving by definition.Yes, it's basically proven that it was an ego issue and instead of the tank communicating "no, that's not okay", they just wind up killing everyone nonverbally to "prove a point". That's not being an adult, I'm afraid.
While we're on this stupid Hall of the Novice argument, where does the Hall of the Novice tell tanks to ignore enemies pulled by allies? I'm curious. It gives the example of enemies spawning naturally, but does not indicate that this is the only situation where you should pick up enemies as they appear.
And if you followed what you were told, there wouldn't be a new aggro'd target to begin with.
This is a 2+2=5 argument. Should I link you a dictionary page for what arrive means? What about "latecomers to a battle"? Where does this exclude enemies pulled by allies?
This is a thread about tanks, not DPS. I asked you about the tank training, and you brought up DPS training. Tank players wouldn't even necessarily have done the DPS training anyway. So I ask again, where does the tank training tell you to ignore enemies hitting your allies? Please enlighten me.
Ultimately I have always viewed YPYT as an egotistical thing more than anything.
Rather than picking up what the DPS or healer has pulled, the tank just gets offended that someone dared to tread into their territory and rather than actually realize that the situation that they are in is better served by them actually cooperating with the people around them that clearly want to group the enemies faster, they stubbornly dig their heels in and just refuse to play.
It's like a 5 year old saying they won't play hide and seek if they have to be 'it.'
In a dungeon, your only real objective is to kill everything. How you get there and who pulls what is entirely irrelevant to that. Doing roulettes is an entirely transient interaction. There's no honor in 'teaching a lesson' to the DPS or healer that pulls ahead. There's no integrity in it. The tank at that point is being a self-centered egotistical prick that refuses to play nice with anyone unless it's specifically under their terms.
In the first place it really confuses me to no end that the tanks complain about people pulling ahead anyway because out of everyone, the tank is actually the LEAST affected. The tank is the most likely to die first yes, but it's the healer and DPS that really determine if they do. Unless the tank is allergic to hitting cooldowns, which... at that point why are you even tanking to begin with? ... then big pulls are the problem of the healer to sustain the tank and the DPS to kill everything before resources run out. Which further adds to the idea that it's just egotism and useless pride.
The funniest thing is the argument that tanks are performing a "necessary sacrifice" due to cooldown constraints (or whatever), meanwhile I see this shit happen in low level dungeons where there's no chance of the tank dying no matter how many mobs are pulled. It's so obviously an ego issue, but the mental gymnastics dancing around this point are insaneUltimately I have always viewed YPYT as an egotistical thing more than anything.
Rather than picking up what the DPS or healer has pulled, the tank just gets offended that someone dared to tread into their territory and rather than actually realize that the situation that they are in is better served by them actually cooperating with the people around them that clearly want to group the enemies faster, they stubbornly dig their heels in and just refuse to play.
It's like a 5 year old saying they won't play hide and seek if they have to be 'it.'
In a dungeon, your only real objective is to kill everything. How you get there and who pulls what is entirely irrelevant to that. Doing roulettes is an entirely transient interaction. There's no honor in 'teaching a lesson' to the DPS or healer that pulls ahead. There's no integrity in it. The tank at that point is being a self-centered egotistical prick that refuses to play nice with anyone unless it's specifically under their terms.
In the first place it really confuses me to no end that the tanks complain about people pulling ahead anyway because out of everyone, the tank is actually the LEAST affected. The tank is the most likely to die first yes, but it's the healer and DPS that really determine if they do. Unless the tank is allergic to hitting cooldowns, which... at that point why are you even tanking to begin with? ... then big pulls are the problem of the healer to sustain the tank and the DPS to kill everything before resources run out. Which further adds to the idea that it's just egotism and useless pride.
They are not latecomers. That's what you're missing. They had no intent to come. There was no arriving. What happened, in a more technical sense, is you left the battle that your party was in. You started your own battle with an add in a 2nd location and then dragged your battle on top of the previous battle.This is a 2+2=5 argument. Should I link you a dictionary page for what arrive means? What about "latecomers to a battle"? Where does this exclude enemies pulled by allies?
This is a thread about tanks, not DPS. I asked you about the tank training, and you brought up DPS training. Tank players wouldn't even necessarily have done the DPS training anyway. So I ask again, where does the tank training tell you to ignore enemies hitting your allies? Please enlighten me.
If I say me and 3 people are going to a 4v4 shootout against T people on X street.
That is our fight, that is our shootout. The 8 of us.
If you, as a member of the group, go to Y street, and start shooting at Z people, and they shoot back, and you run away.
Just because you came to X street when you were getting chased, doesn't mean that Z people are arriving/participating in the original shootout. I ain't got nothing to do with Z people. I came to shoot T people, not Z. I'm not shooting Z people, and they're not shooting me by default. If I see bullets flying, I'm ducking and letting you die, I'm not saving you because you wanted to run into a 1v3 shootout I didn't sign up for. That's not my fight, that's not my battle. Now if another person in the group decides they want to take a higher risk of dying that day, cool, that's their life, they can shoot Z people. And when Z shoots back, both of ya'll are gonna die. And I'm gonna hop a fence with the last homie, and then I'll tell ya mom's that you went to go shoot at some people without us and got killed in the process of them chasing you, and I dipped because we were getting swarmed out. And we will look up on the news, they gone talk about how you had good grades in school, how you played sports, and they gonna make a t-shirt and have some nice candles for your funeral. But noone is going to blame me for your death expecting me to take bullets from a random beef you started.
When you went and shot at those other people, you are no longer my ally, you are not part of my party. You have acted on your own, outside of the group, you are not entitled to benefits of being in the group. You handle your own business.
They had intent to come, though? They are literally out to kill one of your party members. Do your job.
EDIT: Read the rest of your post, was pretty funny. Nice work.
Last edited by Router; 07-24-2024 at 10:01 AM.
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