Who has been doing the new dungeons 1 tank and 3 DPS on a regular basis and how has that been going for you?
That was supposed to be another way to show SE how the healer role is poorly designed.

how about try savage and ultimate on patch next time ?
That was supposed to be another way to show casual player how the healer role is important in endgame content.



Precisely. Which is why if SE were to do that for healers, they need to reevaluate the core aspects of what a healer actually is.I think what this proves is that you only need very few buttons to fulfill your role as a healer (just 5 buttons, an ST heal, an AoE heal, an emergency instant heal, Esuna and Raise) and the rest of the kit can be used to flesh out the flavour of that healer job.
Alisaie in that dungeon proves that you don't need 20 buttons in your kit that's just a basic heal button. SE should learn from that and actually use all that free space to flesh out each healer job instead of slapping on a bunch of "Heal for X" buttons just because it's a healer job.
Yep and that is why ARR SCH is what healers should be, yes with all those dots. You got some healing tools and mitigation, but your actual job is still dealing damage.That's basically what SCH had in ARR. On top of Physick and Resurrection which were baseline for ACN, it gained Adloquium, Succor, Leeches, Sacred Soil and Lustrate. Everything else was from trading Carbuncle for the Faerie, and that was just Embrace, like 60% of a Physick, every GCD, plus a Whispering Dawn or a few utility spells. And it was plenty.
Most of its kit was DPS or debuffing.



oh hey another quarter to the "go play ultimate Lol" bucket! The bucket is starting to feel quite hefty now.
I love the men in this game
I finally return to the game! Current goal: getting all my jobs to 90



I don't think every healer strictly needs a DoT, SCH should have their DoTs returned, but every other healer could have a different system instead.
Like WHM could have Osmose, every tick after application will generate a stack of 'Elemental Frenzy', at 5 stacks, you proc a random elemental empowered attack, Quake, Flood or Tornado. So you can spend it every 15s or wait for an extra proc for the burst window but risk losing the proc if it procs something you already have.
AST could have Combust changed into a compilation effect and Stella is returned as a detonator. Cards could also affect the detonation effect, so you'd detonate earlier or delay it for a better effect.
There's many different ways to do it aside from "every healer gets 3 DoTs", they just have to be creative about it.



True as it needs to be a debuff that gives you a gameplay reward. To be honest, I wish all dots just came with blm's thundercloud trait baked in. As that provides at least some neuron activation.I don't think every healer strictly needs a DoT, SCH should have their DoTs returned, but every other healer could have a different system instead.
Like WHM could have Osmose, every tick after application will generate a stack of 'Elemental Frenzy', at 5 stacks, you proc a random elemental empowered attack, Quake, Flood or Tornado. So you can spend it every 15s or wait for an extra proc for the burst window but risk losing the proc if it procs something you already have.
AST could have Combust changed into a compilation effect and Stella is returned as a detonator. Cards could also affect the detonation effect, so you'd detonate earlier or delay it for a better effect.
There's many different ways to do it aside from "every healer gets 3 DoTs", they just have to be creative about it.



I just ignore people who bring no arguments aside from "You're too casual!" or "You're too elitist and out of touch!", they don't bring any discussion to the table.
All they're doing is bumping the thread back to the front page.
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