I will say it again : Stop being aggresive please.
And : don't put words in my mouth please....
Now i will be also agrresive : boy, even if my english is not good, try to use your brain a little before attacking people.


I will say it again : Stop being aggresive please.
And : don't put words in my mouth please....
Now i will be also agrresive : boy, even if my english is not good, try to use your brain a little before attacking people.




Asking you why you chose to write a vague story about a healer who wasn’t good enough rather than saying you struggle with current healing is not being aggressive, it just adds nothing your point
The former can be dismissed as a pointless anecdote (which is exactly what I did, that first response was agressive and I’ll apologise for that) the second is a representation of your own experience which you can use to discuss with others and help them understand your stance
Nobody is going to sit here and call you garbage for struggling, people will offer you advice or explain why their particular stance wouldn’t exclude you, it’s how discussion is generated
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

@Supersnow845
I remember talking with Lorika. We were talking about how bad the phone translators sometimes handled the English and Spanish language. She seems to agree with you on increasing the encounter damage to require more healing. As well as probably re-adjusting the strong tank and DPS self heals down. There is just a difference of opinion that she wants the increased healing to be top priority over more DPS buttons rather than equal or lower priority. Anyways ...
Looking at her post on the last page, it was just meant to be sarcasm about how it's "always the healer's fault" when the tank or DPS obviously flubbed the vuln stack mechanics. It was meant to add to the posts saying all the healers get witch hunted for just a few bad healer experiences but "no one" bats an eye at the bad DPS. More than likely, she is talking about the ones who are greeding too much and didn't bother to try getting out of the orange or green tornado's path.




I understood the original post to be sarcasm initially which is why I sassed back but then the edit confused me when she said “I’m the healer” as if she actually meant that she was discussing her own poor performance as a means of representing reducing healing needed
If the entire comment chain from her was designed to be read sarcastically then I missed the point in translation and I apologise, I’m honestly just really really sick of the whole “I got one bad healer one time so stuff your entire role”
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess



I actually find it weird that people have these 3 facts:I'm a perfect example of why you should *want* the veterans healers still playing the role by giving them something they'll actually enjoy, instead of expecting/demanding that non-healer/DPS mains should "role flex" and pick up the slack, because we *will* end up a menace in your queues.
1) A group of long time healers say they will no longer be healing in DF.
2) A group of people who don't really play healers say they will be filling those queues to spite the leaving long time healers.
3) Many people report an increase in bad healers found in DF.
Then they come to the conclusion of "All these bad healers are the healer strikers who are showing that they can't even heal casual content, so the healer role should stay simple."
I think the distance of the leap of logic here would win a gold medal in the Olympics.



This is the piece of the puzzle which Square Enix just cannot seem to understand. No matter what they do, they are not going to make tanking or healing appealing to the bulk of players who wish to play damage dealers.
I just don't enjoy the responsibility that comes with healing (or tanking), no matter how much they keep trying to warp those roles to make them less intimidating to play, which says a lot about Square-Enix's attempts that they've simplified both roles down *this* much and I'm still over here doing Shirk in real life when they could just... you know... leave them alone for the people who enjoyed them already/can handle the responsibility.
People who want to play tank or healers create tanks or healers. While a few players may branch out into other roles, the majority of damage dealers stay with the dps role exclusively, because they don't want the responsibility and pressure of being a tank or healer.
It is really is that simple. The sooner CBU3 accepts this truth, the sooner we'll get job designs of healers for players who enjoy playing healers instead of what we have now.



Some players have put forth that the best solution to making DPS mains swap to a healer is to further reduce the responsibilities of the healer role and load off that responsibility onto the tank and DPS roles.This is the piece of the puzzle which Square Enix just cannot seem to understand. No matter what they do, they are not going to make tanking or healing appealing to the bulk of players who wish to play damage dealers.
People who want to play tank or healers create tanks or healers. While a few players may branch out into other roles, the majority of damage dealers stay with the dps role exclusively, because they don't want the responsibility and pressure of being a tank or healer.
I don't think I have to explain why that's a bad idea and how that would further alienate the players who want to actually play a healer and be responsible for keeping the party alive.
But maybe the dev team is following on that same train of thought, "If we make the role so stupidly simple that any monkey can pick it up and perform well, surely the tank and DPS mains would swap over and main a healer!" (They won't)
Last edited by Aravell; 09-29-2024 at 02:31 PM.
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