It’s because it doesn’t adequately reflect the actual need of the roulettes because it checks the roles sequentially and stops when it reaches an “in need”
For example let’s say there is 30 sets of 2 DPS in the levelling roulette of those 30 “parties” all 30 are looking for a healer, but one of those 30 parties is also looking for a tank. In this case AIN will show tanks as in need as there is one party that needs a tank even though healer is far more in need and has queues that will pop faster
It’s not about “well someone has to be listed in need when nobody is in need” it’s the fact that the system won’t even check healers to see if they are “more” in need when it determines that tanks are in need




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