I'd honestly be surprised if a WAR can't solo the first floor of the normal raid at this point.



I'd honestly be surprised if a WAR can't solo the first floor of the normal raid at this point.




With the ridiculous self sustain the tanks have and their rather high damage these days (an average tank is doing closer to a phys ranged damage than a healers damage) and the always easy first tier on patch clears using a third tank as replacement for the healer are going to become super common unless they hard implement role restrictions via actual true randomness
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess



SE: *makes role bonus 2%*With the ridiculous self sustain the tanks have and their rather high damage these days (an average tank is doing closer to a phys ranged damage than a healers damage) and the always easy first tier on patch clears using a third tank as replacement for the healer are going to become super common unless they hard implement role restrictions via actual true randomness
Also SE: What do you mean that didn’t fix it *shocked Pikachu face*
Edit: to elaborate slightly further I genuinely wouldn’t be surprised if they made role bonus an additional 1% then honestly believe that it would just stop everyone using ‘non-standard’ comps.
Also it’s hilarious that they completely destroyed BLM (supposedly, I haven’t played it yet tbh) because it had ‘non-standard’ rotations, but they’re perfectly fine with the high viability of non-standard comps?
Like make up your minds lol, are you enforcing players to a specific ‘standard’ or are you going to allow non-standard things to exist. Because right now they’re basically trying to have it both ways
Last edited by Connor; 07-11-2024 at 01:04 AM.


Crack heads have good ideas sometimes. Doesn't mean I won't ignore them for being crack heads.The character may be portrayed poorly, but her ideals are something worth striving for imo. It's a good ruler's perspective, albeit very idealistic. Except this is Final Fantasy, where there are precedents towards that idealistic reality in that game.
So no, I don't think the idea about acceptance and understanding is wrong, nor hated by the community. We had multiple instances about the very themes of acceptance and understanding in multiple expansions. Even Heavensward had a lot of topics on understanding and acceptance towards differences in race. The whole dragonsong war initially stopped because people were able to put aside that difference initially, thereby living in Harmony with two distinct races and cultures merging into one. Estinen himself mentioned while being possessed, he intimately felt the rancor, fury, and grief -- and through the experience, Nidhogg is not so different from him. He now wields his lance not for men but for men and dragon both and his armor was given to him by Hraesvelgr.
The cumulation of efforts in Endwalker also led to the renaming of Allied Society Quests rather than the Beast Tribe Quests. Putting aside differences in both appearance and way of life. Dawntrail is just another extension to that. The story might be told poorly compared to its previous expansions, but the themes still ring true.



Adventurer in need bonus is still tank for most duties. I dont think healers are striking more than tanks switching to dps because PLD and DRK problems.
I just hope devs are taking the feedback on healing. Otherwise they are just ignoring and saying " encounter design will fix healer issues"

The problem is none of you are offering no solutions, just complaints.
You need to be able to access any DPS added on the main controller cross hotabar and the upper one. Every slot is already used.
So on WHM, what spells do you want removed and how would you replace them to add DPS?
Why is it that everybody on this board comes off as angry? Why is it that everyone outside of this board disagrees with the takes on this board.
You all might have put yourself in an unhealthy echo chamber.
Last edited by HealerGuy; 07-11-2024 at 02:42 AM.
You already asked this, and several responses were already given to you.The problem is none of you are offering no solutions, just complaints.
You need to be able to access any DPS added on the main controller cross hotabar and the upper one. Every slot is already used.
So on WHM, what spells do you want removed and how would you replace them to add DPS?
Why is it that everybody on this board comes off as angry? Why is it that everyone outside of this board disagrees with the takes on this board.
You all might have put yourself in an unhealthy echo chamber.
Retired healer

Three responses were given to me and a bunch of whining. None of the three responses that I saw were adequate, actually workable options and the whining goes in the trash.
After like two pages of trash comments I figured I'd skip like 10 pages because I assume they're all the same trash.
Sorry, having to hit LB+(x), then mount up, the LB+(x) to get off the mount crosshotbar sounds incredibly annoying after a day of use let along years.
That's just not going to work. Everything needs to be on two sets of cross hotbars to allow mounts, deep dungeon potions, etc to be on the third. That's 32 free slots to work with.
Last edited by HealerGuy; 07-11-2024 at 10:34 PM.
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