Quote Originally Posted by Amity_Roji View Post
I find it telling that the anti-strike posts always say things like "stop whining" and "this is hurting others in the game," but none - none - of them address our main concerns with the healing role:
  1. Healers spend more time DPSing than healing at all content levels, verifiable from data parses.
  2. Our DPS "rotations" primarily consist of a DoT and a single direct-damage ability spammed ad nauseum.
  3. The game meta has evolved around this general devaluation of the healer role, evidenced by things like wall-to-wall pulls being expected and tank self-sustain growing to ridiculous proportions.
  4. There being no encounters in the game that highlight/prioritize the healing role.

It's fine to be critical, but you gotta come with better arguments than "suck it up so everyone else can have fun."

1- Because the game became braindead easy and people are happy with, every time someone suggested harder content in this forum/reddit w.e the waves of " Nooooo the game should catter to my grandmother who never played a video game before!, this game needs to be inclusive for everyone!, if you don't like then unsub, isn't about the healing role being bad.

2- Yeah, since ARR healers complained about " I'm a healer I shouldn't be DPSing, stop asking for it, please SE remove the dots and cleric stance, I'm dealing with anxiety because everyone is pointing at me"

3- Dungeons gives nothing, there is no gil or exp by killing mobs anymore people just want to run dungeons in 10 minutes and move on rather than 30min for a few worthless tomes, then again the healer role isn't the issue.

4- Fake, all the roles are important on daily basis.