This strike is ridiculous. It will only turn ppl off from playing and making queueing for duties even more miserable. It's specially more infuriating considering the OP doesn't even play difficult content. People really do take one VOD and take it to a new level to apply it as the norm. Take the no healer TOP run as an example, you basically had a considerable amount of players claiming that healers are basically useless when this is just not the case. I mean the TOP run was done under the most extreme conditions, people died in p6 before they had to, but to compensate they had an extra damage dealer and a tank, under normal circumstances a death in that phase 99% of the cases is a wipe. You can't convince me, ONE random group that can do something extremely difficult for the hardest content's standards without a healer can be translated "oh healers are not needed". And in normal content, healers are specially needed because we are all here talking all high and mighty, but let's not pretend that people done die in dungeon content here. Say it for what it is. People who run no healer comps tend to lean into a more skilled part of the playerbase and the Idea that because some groups do it, invalidates healers is ridiculous. It's kinda garbage for the red mage rotation to be raising someone because they can't stop being hit whilst being smug that healers are useless. Anything that is not difficult content is catered to the more casual side of the people, that's what makes them money and no healer strike Is going to change that. It just makes the game a worse experiencing for everyone, veterans and new players alike. I don't understand what the true OP's goal is, but the fact that so many people just blindly agree with them is kind of insane to me. I'm all for making the game better, but not at the cost of anyone's experience. As a healer main myself throughout the entire expansion who did all the content except for criterion dungeons due to how unrewarding they are, I feel useful as hell. Specially in roulettes, I have a hard time counting dungeons where people don't die. True savage content, specially with current day body checks is impossible without healers for the average player. Ultimate content cannot be done with the average player and those are what people should be using for reference, not what one guy does and amplify it into a monster that terrorizes the entire community and converts people into "healers are useless" mouthbreathers and naysayers.