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  1. #1
    Player
    KitiaraIornsight's Avatar
    Join Date
    Sep 2016
    Location
    Gridania
    Posts
    139
    Character
    Kitiara Utmatar
    World
    Famfrit
    Main Class
    Sage Lv 100
    Quote Originally Posted by Gullis View Post
    can't have been a godlike warrior if he didn't manage to solo the dungeon. what dungeon was that?
    Lunar Sub..... but remember the whole argument is that a Warrior as a tank means healers are irrelavent and yet, the majority of my runs as a healer and as a dps says otherwise. But nooooooooooooooooo healers aren't needed, isn't that the point of the thread? Because a God Tier uWu tank cleared with 3 dps and no heals. I mean... Warriors don't need healers right? Yet somehow mine couldn't live once the healer ate mechanics and died.
    (0)

  2. #2
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,697
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by KitiaraIornsight View Post
    Lunar Sub..... but remember the whole argument is that a Warrior as a tank means healers are irrelavent and yet, the majority of my runs as a healer and as a dps says otherwise. But nooooooooooooooooo healers aren't needed, isn't that the point of the thread? Because a God Tier uWu tank cleared with 3 dps and no heals. I mean... Warriors don't need healers right? Yet somehow mine couldn't live once the healer ate mechanics and died.
    Are you really using the lowest common denominator here to argue that "healers are still needed, here is why"? Sorry, it doesn't matter how many healers and warriors you bring, if players are bad at mechanics they will die regardless. It is when people actually have a breath and a pulse in their system that things turn to spoiled milk for healers.

    It does not take a god-tier savage/ultimate raider playing Warrior in a 1-3 healerless setup. It takes one that is at least semi-aware of mechanics and spreads out his cooldowns a bit between Bloodwhetting / Nascent Flash uses while occasionally healing a party member. You don't need to be a big-time raider to do this, you need basic intuition.
    (21)

  3. #3
    Player
    KitiaraIornsight's Avatar
    Join Date
    Sep 2016
    Location
    Gridania
    Posts
    139
    Character
    Kitiara Utmatar
    World
    Famfrit
    Main Class
    Sage Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    Are you really using the lowest common denominator here to argue that "healers are still needed, here is why"? Sorry, it doesn't matter how many healers and warriors you bring, if players are bad at mechanics they will die regardless. It is when people actually have a breath and a pulse in their system that things turn to spoiled milk for healers.

    It does not take a god-tier savage/ultimate raider playing Warrior in a 1-3 healerless setup. It takes one that is at least semi-aware of mechanics and spreads out his cooldowns a bit between Bloodwhetting / Nascent Flash uses while occasionally healing a party member. You don't need to be a big-time raider to do this, you need basic intuition.
    but that is the crux of the issue as a whole. The vast majority of the player base are HYPER casual players. They are not good at their jobs. Its a small minority that can pull of the things that everyone claims make healers irrelavent in the current state of the game.
    (4)

  4. #4
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,113
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by KitiaraIornsight View Post
    Lunar Sub..... but remember the whole argument is that a Warrior as a tank means healers are irrelavent and yet, the majority of my runs as a healer and as a dps says otherwise. But nooooooooooooooooo healers aren't needed, isn't that the point of the thread? Because a God Tier uWu tank cleared with 3 dps and no heals. I mean... Warriors don't need healers right? Yet somehow mine couldn't live once the healer ate mechanics and died.
    Just watch the actual run goddamn.

    The whole thing complaint about Xeno clearing without healers is that it makes really evident how little healing actually is needed, not the fact that it was run without a healer. If even your non healers can produce enough self sustain to complete a dungeon that means that the healing gameplay is basically barren when we were promised an "updated" battle system in Dawntrail. We have been hoping for six years already that the justification for our DPS kits to be pruned down to 1 nuke and 1 DoT would be "more actual healing to do". But with Xeno's run it became clear that is not going to be the case yet AGAIN.
    (20)

  5. #5
    Player
    KitiaraIornsight's Avatar
    Join Date
    Sep 2016
    Location
    Gridania
    Posts
    139
    Character
    Kitiara Utmatar
    World
    Famfrit
    Main Class
    Sage Lv 100
    Quote Originally Posted by GrimGale View Post
    Just watch the actual run goddamn.

    The whole thing complaint about Xeno clearing without healers is that it makes really evident how little healing actually is needed, not the fact that it was run without a healer. If even your non healers can produce enough self sustain to complete a dungeon that means that the healing gameplay is basically barren when we were promised an "updated" battle system in Dawntrail. We have been hoping for six years already that the justification for our DPS kits to be pruned down to 1 nuke and 1 DoT would be "more actual healing to do". But with Xeno's run it became clear that is not going to be the case yet AGAIN.
    I did watch the run. I watched it twice.
    edit to add:
    I also understand what a months old build of a TEST dungeon means. Very well things will change with it. I also understand the group playing, they also all died several times, it took them nearly a half hour to clear the dungeon because of this and because of no healer..... The average run of the mill tank in the game, including casual warriors are not capable of doing what they did.
    Also Yoshi P in a current interview specifically stated the difficulty level will be increased in EXPERT dungeons, the level 100 ones, they are going to keep the skill floor low for the story dungeons.
    (1)
    Last edited by KitiaraIornsight; 06-21-2024 at 04:22 AM.

  6. #6
    Player
    Gullis's Avatar
    Join Date
    Nov 2021
    Posts
    539
    Character
    Gullis Hil
    World
    Twintania
    Main Class
    White Mage Lv 100
    Quote Originally Posted by KitiaraIornsight View Post
    Lunar Sub..... but remember the whole argument is that a Warrior as a tank means healers are irrelavent and yet, the majority of my runs as a healer and as a dps says otherwise. But nooooooooooooooooo healers aren't needed, isn't that the point of the thread? Because a God Tier uWu tank cleared with 3 dps and no heals. I mean... Warriors don't need healers right? Yet somehow mine couldn't live once the healer ate mechanics and died.
    fair, but the problem for many healers is that those situations are extremly rare, and not at all part of the average experience. People always say that most players are super casuals that don't know how to press their buttons, and sure idk, I don't have any data to prove or disprove it, but I currently can't belive it. The times that happens to me are so extremely rare, it just seems so unrealistic to me, for that to be the case.
    Maybe I am just insanely lucky and have avoided them all during the 2.5 years of EW
    (5)
    Last edited by Gullis; 06-21-2024 at 05:44 AM.

  7. #7
    Player
    Myrany's Avatar
    Join Date
    May 2019
    Posts
    668
    Character
    Myrany Wilzuun
    World
    Zalera
    Main Class
    Miner Lv 87
    Quote Originally Posted by Gullis View Post
    fair, but the problem for many healers is that those situations are extremly rare, and not at all part of the average experience. People always say that most players are super casuals that don't know how to press their buttons, and sure idk, I don't have any data to prove or disprove, but I currently can't belive it. The times that happens to me are so extremely rare, it just seems so unrealistic to me, for that to be the case.
    Maybe I am just insanely lucky and have avoided them all during the 2.5 years of EW
    In low content particularly Prae during the moogle events (before the changes with having so much other stuff to do) I used to see a whole lot of fail on the healer front as I ran it over and over for moogle tomestones. Most of the time it was one of 4 issues. 1. new healer- needs some seasoning 2. Healer doesn't really know the dungeon and gets caught out in the last fight and the big group wide damage kills people because the healer didn't top them before. 3. Healer got tunnel vision in on doing DPS and forgot to check health bars. Finally and this is one that really ticks me off. Healer announces they will be DPSing and we should keep ourselves alive (for me this one is a vote kick + report, sorry it is refusing to do the job they signed up for)

    You would be surprised how much garbage happens in low level content mostly because people have no clue what they are doing. That doesn't mean nerf everything into the ground. But it does happen more often than you think.
    (2)

  8. #8
    Player
    OliviaLugria's Avatar
    Join Date
    Jan 2024
    Posts
    487
    Character
    Olivia Lugria
    World
    Sargatanas
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by KitiaraIornsight View Post
    Lunar Sub..... but remember the whole argument is that a Warrior as a tank means healers are irrelavent and yet, the majority of my runs as a healer and as a dps says otherwise. But nooooooooooooooooo healers aren't needed, isn't that the point of the thread? Because a God Tier uWu tank cleared with 3 dps and no heals. I mean... Warriors don't need healers right? Yet somehow mine couldn't live once the healer ate mechanics and died.
    someone didn't read the first post in the thread :/
    (16)
    I just want some competent job design along with a mild difficulty curve. Asking for more seems to much right now.

    #FFXIVHEALERSTRIKE Discord: https://discord.gg/BKF6YSUDXc
    Frontlines Guide: https://oliguide.carrd.co/

  9. #9
    Player
    WeakestZenosEnjoyer's Avatar
    Join Date
    Jun 2024
    Location
    Ul'dah
    Posts
    288
    Character
    Scrappy Moonlord
    World
    Halicarnassus
    Main Class
    Red Mage Lv 100
    There's definitely bad healers floating around but almost none of the proposed changes matter to my co-healer (or even just healer now that I've backed off the role) spamming Prognosis.

    Not E. Prognosis, Prognosis. That's a real thing I've seen people do.
    (0)

  10. #10
    Player
    Stormhold's Avatar
    Join Date
    Dec 2021
    Posts
    15
    Character
    Stormhold Quill
    World
    Sagittarius
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by OliviaLugria View Post
    someone didn't read the first post in the thread :/
    Because first post in this Topic is actually useless. Much better feedback was given further in topic, but no one can bother read 450 pages of poorly argumented responses. If You're tired of answering them everytime, ask TS to make FAQ and do not expect that anything stated there is Axiom.
    Problem with healers is encounter design, not healer design. And even then it's not a problem when You get into higher end DF content with questionable skilled players, You need to scrub of the floor sometimes even faster than Swiftcast cooldown comes of. And by raising floor of leveling-story dungeons it just creates Quit moments for paying customers. Because every bump (Trying to buy the game, trying to pay for the game time), every annoyance, every obstacle caused by unexpected difficult spike can be someones quit moment. And this people pay same money for the sub and expansion and keep game afloat. Not sure about mogshop investments.
    (1)

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