Mostly people not knowing what they're doing, undergeared, and players are emote casual.
It's not a bad time to heal content tbh... but I'm also aware that this is fleeting.
I haven't posted here in years but I want to make sure to post here that I'm a part of this healer strike.
I have been playing as a healer since before HW came out, when we were complaining about server sync during Titan fight. I am absolutely disliking what is being done to healers since Shadowbringers. In ShB, instead of lifting everyone to the top, AST and SCH were butchered and homogenised into what we have today, instead of improving WHM. Then EW came, SGE is (or was) what SCH was in the beginning, a "battle healer" due to its several damaging abilities, and AST got shafted again on its card system and became a WHM with shields.
We have been complaining about healer gameplay since Shadowbringers, if not earlier. It seems like every concern or plight within the class is ignored by the devs, we are told to "just go play ultimate if you want a challenge" and that's absolute bullshit. The state of healers made me dislike EW, it seems that more and more SquareEnix doesn't give a damn about healers, the players themselves, all healing classes are being dumbed down, "stupified" even, and I am willing to bet a good money that this is a conscious decision made solely to improve the experience with trusts, because with this they can advertise this MMO as "look you can play all by yourself, come here and give us money".
For the longest time ever it always seemed that only BLM gets an improved gameplay because after all that's Yoshi's favorite class, and it has been said in multiple interviews that none of the developers actually play, or main, healers. Geez, I wonder why the class is such in a sorry state after all? By all means keep giving tanks and dps more healing and shielding options, all dungeons in EW could already be done without a healer and I bet that the same will happen now.
The only content in which playing as a healer is actually fun is PvP, where each of them play differently and have a meaningful contribution to the group. Otherwise, I will be playing Dawntril as a Pictomancer, because most fo the creative and balance efforts goes straight to the new classes, do the dungeons with Trusts and leave after finishing the main story. I have lost any and all interest in playing more content due to the current state of the game
You know what's saddest about that? Even his class has finally been hit with the "Braindead Bat." Which, let me tell you, is depressing as hell. The one class that we could almost be sure actually took a brain to play, because it was the love child of Yoshi P, and yet here we are in Yawntrail, and his class is just as dumb as everyone else's.For the longest time ever it always seemed that only BLM gets an improved gameplay because after all that's Yoshi's favorite class, and it has been said in multiple interviews that none of the developers actually play, or main, healers. Geez, I wonder why the class is such in a sorry state after all? By all means keep giving tanks and dps more healing and shielding options, all dungeons in EW could already be done without a healer and I bet that the same will happen now.
Can confirm. I don't think anyone on staff plays the game to a degree where they actually care about it. They probably play it for like 5 mins and say "feels fine to me".You know what's saddest about that? Even his class has finally been hit with the "Braindead Bat." Which, let me tell you, is depressing as hell. The one class that we could almost be sure actually took a brain to play, because it was the love child of Yoshi P, and yet here we are in Yawntrail, and his class is just as dumb as everyone else's.
Or in the case of healers, "that looks fine".
I wouldn't say that Black Mage is braindead, but it's certainly a lot easier than before. I miss the sharpcast tech, and needing to force out some movement opportunities, rather than just having three almost free movement GCDs in every fire phase.You know what's saddest about that? Even his class has finally been hit with the "Braindead Bat." Which, let me tell you, is depressing as hell. The one class that we could almost be sure actually took a brain to play, because it was the love child of Yoshi P, and yet here we are in Yawntrail, and his class is just as dumb as everyone else's.
I'll still enjoy it, but I'll feel less full of myself for beating savage tiers with it this time around.
I felt I had to heal quite a bit on the last boss of the 93 dungeon, but I was with trusts. Wuk Lamat doesn't really try to mitigate anything and the DPS is super slow and the fights take longer.
I did the 91 dungeon with trusts, and then today with real people. Was super easy with real people, and no one is geared much differently than EW.
Noting that, now that Pictos and Vipers are starting to catch up, my MSQ Dungeon queue time as DPS is starting to jump up. Was sub 5, now 20 plus.
It’s like that every expansion. You feel like some of the early dungeons and trials feel like they ask for more healing because of the low ilvl, rusty players, etc… And then you’ll find a dungeon like Smileton at max level.
Everyone who is saying “Well I healed this new thing today and it was actually quite challenging and fun!” That is because it is new and you are with new people, you are new and don’t know what is coming. While I agree and do feel envious of those healer moments, that is not a “gotcha” to this strike. It speaks as if you don’t understand the core problem healers are tired of. Those moments of “wow that was fun to heal” are fleeting. Once you have run the trial or dungeon enough you heal less and start to dps more and pop an ogcd here and there to keep everyone alive, but your dps is 2 button spam at most.
Everyone who is saying “Well I healed this new thing today and it was actually quite challenging and fun!” That is because it is new and you are with new people, you are new and don’t know what is coming. While I agree and do feel envious of those healer moments, that is not a “gotcha” to this strike. It speaks as if you don’t understand the core problem healers are tired of. Those moments of “wow that was fun to heal” are fleeting. Once you have run the trial or dungeon enough you heal less and start to dps more and pop an ogcd here and there to keep everyone alive, but your dps is 2 button spam at most.
This sounds like an argument not to strike now as this period of time is when healing is most fun. Before everyone has run the dungeons 2 million times and out gears them to the point we aren’t needed. lol
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