Quote Originally Posted by GartredZW View Post
Misshapen chair once said that if all healers get reworked into something more engaging, then one healer should stay the same for the players who like that kind of gameplay. For those who enjoy healers as they are now, would this be a good compromise?
It's probably better actually than just trying to treat healers as one unit. You'd actually have statistics about what players prefer instead of trying to assume what they want by just... allowing them to choose.

Hot take though, I think it should be Sage. Not only does Sage lack an established background, being born in the ShB healer design, but Kardia/Pneuma could easily serve as the foundation for a kit focused on incidental healing ideal for those struggling to balance healing and damage and get them thinking about healer damage as important and meaningful. The unlock level of 70 would encourage trying out "harder" healers first instead of just having all newer players crammed into the square hole while 60-70 is about when kits normally start getting complicated anyway.