You're the 5th person trying to get healers to unsubscribe. This was all answered before.
- The intent of the strike, or the people supporting the strike, is not to unsubscribe.
- Unsubscribing from FF brings into question the feedback itself, it's quite likely devs are less eager to listen to feedback from unsubscribed players.
- There isn't a way to let the devs know why a specific account unsubscribed, that could be for any number of reasons and will likely get drowned out by the huge changes in subscriber numbers that come with any new expansion.
- Your attempts at convincing people to unsubscribe are unwanted, and it's frankly non of your business what services other people subscribe to.
- Continued attempt to convince people to unsubscribe cross the line from unwanted to creepy.
- It's a disingenuous advice. The unsubscribe argument is a transparent attempt to dismiss the complaints, by claiming they aren't serious since healers are unwilling to unsubscribe. That has never been a valid argument to counter any form of player feedback.
I think the problem atm is there is an entire region that likes the way the healers play on top of other NA/EU healers that are fine with the changes.
Sadly to SE. It probably just seems like a loud minority and even if it is enough to get their attention they have to decide who they even want to please. If JP is ok with healers and a good size of NA/EU is ok with healers..it really doesn't seem like SE has to do much of anything sadly...
The vast majority of people are still going to play healers and still queue for things and still raid on it.
I also think as much as I would like to see you guys get what you want, there is a brand new EP coming I'm sure a lot of you won't forget this thread/strike but everybody else will for awhile as they're playing dawntrail. I have a feeling this will rise back up once we hit the "lul" patch but I can't help but feel this strike would have been better if you all started it now when nobody is doing anything rather than starting it on the official launch of dawntrail where nobody will care to visit the forums much and be too focused on playing the actual game playing with new stuff...
I mean, how many streamers that you hear about are healer mains? Zepla is about the only one who has been positive about the strike probably because she regularly plays a healer and doesn't have the default mindset of the only time you can have fun is when you are progging savage or doing ultimate as was seen from her video months ago critical of EWs content. Casual content is boring for everyone because the content is unfortunately meant to be braindead, but at the same time when you take that and add in 2 damage GCD spells, one you only press every 30s, it just makes it insanely worse. Streamers don't play the game as a casual so they have no idea what it means when casual players ask for the game to be somewhat engaging for them.
It was the most disappointed I have ever been in the game. It was so tone deaf I was actually gobsmacked he dared to say it. Then we later learned they replaced their healer tester for dungeons because he got too good. That was another sad day. They have made healers as easy to play as ever, the role is still niche and they should recognise that it always will be because some players are simply terrified of having any responsibilty. The fear they mess up and get called out for it stops them playing, this is the case in every mmo that healers are in and those other MMO did not turn their healers into a 1 button brainless snoozefest that is replacable by another dps.
Yoshi P should be more willing to accept that not every player is gonna be willing or able to play a healer.
This was a reasonable take up until blaming literally everyone who doesn't agree with you, which is plainly ridiculous.
Ya, other ppl don't get to decide what class u play.I get that you non-healer-mains are upset that this is getting attention, and that Square Enix's design philosophy towards healers has pushed us to the point of taking an action that can have negative repercussions for you. But you do not get to decide for us. We are not your monkeys, and the fact that healers are subject to this sort of attitude in the first place shows how devalued the healer role has become in this game.
But you don't get to speak for me either. I sorely miss having more engaging decisions (and selene). I don't want less dps, I want less homogenization. I miss cleric stance.
I also unsubbed for long periods of time when I wasn't enjoying the game (and deleted my main). Active subscription count is the only thing SE really cares about and staying subbed while complaining on the forums doesn't constitute a strike, since queue times haven't changed. So it's simply loud minority compared to rest of XIV's population. Which okay, protest all you want, but don't also claim that anyone who doesn't agree with your specific take is hurting the role wtf.
Us vs them is stupid
Ah yes. The 'loud minority' argument. Well, I guess you could easily call it a minority in this case, considering Healers tend to be scarce both in patch lulls and in High-End Content to an extent. Doesn't mean that the people who try to play healers are going to enjoy it, or heck only play it because it's needed. I actually challenge you to ask people who are playing the Healer Role currently how they feel about Healing as a whole and whether it's boring. People I've asked both in dungeon and also in Novice Network have said that it's not fun when there's only 1 Button for damage.
Ok one last thing I would like to add because I have been thinking about the question how to make healers necessary while still ensuring a low skill floor and keeping normal/casual content accessible (while allowing for a high skill ceiling in hard content).
I think that “needs a healer” and “is not too difficult” are not mutually exclusive.
Imo there just needs to be enough damage over time that exceeds the healing non-healer jobs can provide/mitigate.
Here is a very simple example. I’ll focus on GCD healing for the sake of the argument but of course this should also work with other/more interesting healing mechanics. I’m also not addressing more DPS options here.
Example:
You have your standard dungeon run/boss fight and the boss will cast their usual “big” raid wides. You can deal with those with your oGCD tools as you normally would.
But in-between those raid wides the boss would continuously deal low damage to the whole group (either by bleeds or by high frequency low-damage raid wides).
This damage can be countered by casting GCD aoe heals.
Additionally it could also keep on targeting random players to deal single target damage. That damage doesn’t need to be super high.
One GCD could cover it.
Why could this work:
- Since the damage isn’t high, one “tick” of this low frequency damage shouldn’t lead to much stress and could be dealt with by replacing one of your regular DPS casts with a GCD heal cast.
- As mentioned above the goal of this kind of approach is that the cumulative damage should exceed what non-healers can mitigate/salvage.
This means by pure numbers a healer would be mandatory because after too many ticks of low damage (plus “regular” big raid wides) the party would just be dead.
But at the same time dealing with it should be comfortable enough for casual players.
You could argue that replacing 11111 DPS GCDs with heal GCDs doesn’t make a difference but I’m not sure I completely agree (though as said above I’m certain there are more ways to make a healing scenario like this interesting).
Imo it continuously forces you to divert your attention to your party’s health (your party as a whole plus alternating between individual players’ health pools).
This could break up the 111111 tunnel during downtime, at least a little bit.
In harder content you could gradually increase the difficulty of resource management to up the stakes.
In midcore content dealing with frequent partywide and random single target damage should be more taxing than on normal mode but not completely unforgiving.
Hardcore content should really test your resource management.
Last edited by Loggos; 06-20-2024 at 10:28 AM.
I know savage and ultimate learning parties are fairly common but due to my massive fear getting banned for not doing savage and ultimate run perfectly on my first try, i simply don't dare to join to savage and ultimate learning parties.
I don't like using discord when i don't like using any types of social platforms.
|
![]() |
![]() |
![]() |
|