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  1. #4061
    Player
    Naple's Avatar
    Join Date
    May 2023
    Posts
    68
    Character
    Hakeem Olajuwan
    World
    Halicarnassus
    Main Class
    Monk Lv 54
    Quote Originally Posted by Hellebore_Ghrian View Post
    The official release date is July 2th. June 28th is early access.
    It's not the "official" release date, but who are we kidding ourselves. Early Access IS the actual release date when a significantly large amount of players can play already.
    (1)

  2. #4062
    Player
    aiqa's Avatar
    Join Date
    Jul 2019
    Posts
    311
    Character
    Eleasaid Seraqa
    World
    Zodiark
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Naple View Post
    Then I don't see this strike having much weight at all. If you're really passionate about wanting said healer changes, then something's gotta give. That means you sacrificing your means of playing FF14. Otherwise you'll have to deal with no fundamental changes for a long LONG time. The proposed healer changes in the OP are not only a healer change, but a change to overall battle content and reward structure design as well. It would be an absolutely massive undertaking for SE to properly redesign under the conditions set forth by OP.
    You're the 5th person trying to get healers to unsubscribe. This was all answered before.

    - The intent of the strike, or the people supporting the strike, is not to unsubscribe.
    - Unsubscribing from FF brings into question the feedback itself, it's quite likely devs are less eager to listen to feedback from unsubscribed players.
    - There isn't a way to let the devs know why a specific account unsubscribed, that could be for any number of reasons and will likely get drowned out by the huge changes in subscriber numbers that come with any new expansion.
    - Your attempts at convincing people to unsubscribe are unwanted, and it's frankly non of your business what services other people subscribe to.
    - Continued attempt to convince people to unsubscribe cross the line from unwanted to creepy.
    - It's a disingenuous advice. The unsubscribe argument is a transparent attempt to dismiss the complaints, by claiming they aren't serious since healers are unwilling to unsubscribe. That has never been a valid argument to counter any form of player feedback.
    (29)

  3. #4063
    Player
    Plushy's Avatar
    Join Date
    Sep 2020
    Posts
    102
    Character
    Karma Astra
    World
    Goblin
    Main Class
    Gladiator Lv 2
    I think the problem atm is there is an entire region that likes the way the healers play on top of other NA/EU healers that are fine with the changes.
    Sadly to SE. It probably just seems like a loud minority and even if it is enough to get their attention they have to decide who they even want to please. If JP is ok with healers and a good size of NA/EU is ok with healers..it really doesn't seem like SE has to do much of anything sadly...

    The vast majority of people are still going to play healers and still queue for things and still raid on it.
    I also think as much as I would like to see you guys get what you want, there is a brand new EP coming I'm sure a lot of you won't forget this thread/strike but everybody else will for awhile as they're playing dawntrail. I have a feeling this will rise back up once we hit the "lul" patch but I can't help but feel this strike would have been better if you all started it now when nobody is doing anything rather than starting it on the official launch of dawntrail where nobody will care to visit the forums much and be too focused on playing the actual game playing with new stuff...
    (2)

  4. #4064
    Player
    Amenara's Avatar
    Join Date
    Apr 2019
    Posts
    1,040
    Character
    Rhela Tsurugi
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Turtledeluxe View Post
    I don't either. Limited % of players even do Savage, even less do Ultimate. If you're a WHM who does those you are still a WHM doing Hunts, exploratory zones, relic quests, job quests, role quests, side quests, msq, deep Dungeons, Fates, etc. That's a looooot of hours to have a boring spam dps combo.

    Sadly, many of the fanbase are brainwashed into believing that it's totally fine because the content is easy anyway. Even if it was all braindead easy, jobs should still be fun to play. Many players and streamers dismissing players who want improved rotations are just jaded I guess because they either don't heal or already did the content and want everyone to feel as bored of the content as they do.
    I mean, how many streamers that you hear about are healer mains? Zepla is about the only one who has been positive about the strike probably because she regularly plays a healer and doesn't have the default mindset of the only time you can have fun is when you are progging savage or doing ultimate as was seen from her video months ago critical of EWs content. Casual content is boring for everyone because the content is unfortunately meant to be braindead, but at the same time when you take that and add in 2 damage GCD spells, one you only press every 30s, it just makes it insanely worse. Streamers don't play the game as a casual so they have no idea what it means when casual players ask for the game to be somewhat engaging for them.
    (11)

  5. #4065
    Player
    Aelin_Ashryver's Avatar
    Join Date
    Aug 2018
    Posts
    1,039
    Character
    Aelin Ashriver
    World
    Zodiark
    Main Class
    Monk Lv 98
    Quote Originally Posted by Hellebore_Ghrian View Post
    It's funny it was the same for me, except I was already doing ultimate at that time. This was a massive joke.

    Like that time he said that healers don't need to dps too.
    It was the most disappointed I have ever been in the game. It was so tone deaf I was actually gobsmacked he dared to say it. Then we later learned they replaced their healer tester for dungeons because he got too good. That was another sad day. They have made healers as easy to play as ever, the role is still niche and they should recognise that it always will be because some players are simply terrified of having any responsibilty. The fear they mess up and get called out for it stops them playing, this is the case in every mmo that healers are in and those other MMO did not turn their healers into a 1 button brainless snoozefest that is replacable by another dps.

    Yoshi P should be more willing to accept that not every player is gonna be willing or able to play a healer.
    (11)

  6. #4066
    Player
    Hellebore_Ghrian's Avatar
    Join Date
    Apr 2019
    Posts
    130
    Character
    Hellebore Ghrian
    World
    Louisoix
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by aiqa View Post
    - Continued attempt to convince people to unsubscribe cross the line from unwanted to creepy.
    Pretty sure it can be regarded as harassement btw.
    (9)
    Last edited by Hellebore_Ghrian; 06-20-2024 at 09:53 AM.
    Healer? What do you even need one for?

  7. #4067
    Player
    lilwitch's Avatar
    Join Date
    Dec 2021
    Posts
    20
    Character
    Lumina Cloth
    World
    Sargatanas
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Amity_Roji View Post
    I love how the argument is now becoming "but if you don't play a role you're dissatisfied with it ruins everyone else's game!"

    Why should we play a role we're dissatisfied with?

    That's the essence of this "strike." People are making this out to be us wanting to intentionally hurt the community. This isn't true. We're just collectively refusing to settle for a boring, mediocre job when it could be so much better, and are hoping (probably against hope to be honest) that the attention this movement gets will make devs think more about getting us back into a legitimate healing role.

    We actively want to play healers. The problem is that that's not what we've been doing for years now. We're playing DPS roles (with both the lowest DPS and the most boring "rotations") that also have massive healing ability that just flat-out isn't being used. This is verifiable across all levels of content and the receipts have been posted throughout this thread. And we don't like it, so we're not going to do it anymore.

    It is Square Enix that's "hurting" the game - and by extension, you -
    This was a reasonable take up until blaming literally everyone who doesn't agree with you, which is plainly ridiculous.

    I get that you non-healer-mains are upset that this is getting attention, and that Square Enix's design philosophy towards healers has pushed us to the point of taking an action that can have negative repercussions for you. But you do not get to decide for us. We are not your monkeys, and the fact that healers are subject to this sort of attitude in the first place shows how devalued the healer role has become in this game.
    Ya, other ppl don't get to decide what class u play.
    But you don't get to speak for me either. I sorely miss having more engaging decisions (and selene). I don't want less dps, I want less homogenization. I miss cleric stance.

    I also unsubbed for long periods of time when I wasn't enjoying the game (and deleted my main). Active subscription count is the only thing SE really cares about and staying subbed while complaining on the forums doesn't constitute a strike, since queue times haven't changed. So it's simply loud minority compared to rest of XIV's population. Which okay, protest all you want, but don't also claim that anyone who doesn't agree with your specific take is hurting the role wtf.

    Us vs them is stupid
    (3)

  8. #4068
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,351
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Plushy View Post
    I think the problem atm is there is an entire region that likes the way the healers play on top of other NA/EU healers that are fine with the changes.
    Sadly to SE. It probably just seems like a loud minority and even if it is enough to get their attention they have to decide who they even want to please. If JP is ok with healers and a good size of NA/EU is ok with healers..it really doesn't seem like SE has to do much of anything sadly...

    The vast majority of people are still going to play healers and still queue for things and still raid on it.
    I also think as much as I would like to see you guys get what you want, there is a brand new EP coming I'm sure a lot of you won't forget this thread/strike but everybody else will for awhile as they're playing dawntrail. I have a feeling this will rise back up once we hit the "lul" patch but I can't help but feel this strike would have been better if you all started it now when nobody is doing anything rather than starting it on the official launch of dawntrail where nobody will care to visit the forums much and be too focused on playing the actual game playing with new stuff...
    Ah yes. The 'loud minority' argument. Well, I guess you could easily call it a minority in this case, considering Healers tend to be scarce both in patch lulls and in High-End Content to an extent. Doesn't mean that the people who try to play healers are going to enjoy it, or heck only play it because it's needed. I actually challenge you to ask people who are playing the Healer Role currently how they feel about Healing as a whole and whether it's boring. People I've asked both in dungeon and also in Novice Network have said that it's not fun when there's only 1 Button for damage.
    (7)

  9. #4069
    Player
    Loggos's Avatar
    Join Date
    Nov 2011
    Posts
    988
    Character
    Kaeya Alberich
    World
    Twintania
    Main Class
    Pictomancer Lv 100
    Ok one last thing I would like to add because I have been thinking about the question how to make healers necessary while still ensuring a low skill floor and keeping normal/casual content accessible (while allowing for a high skill ceiling in hard content).

    I think that “needs a healer” and “is not too difficult” are not mutually exclusive.
    Imo there just needs to be enough damage over time that exceeds the healing non-healer jobs can provide/mitigate.

    Here is a very simple example. I’ll focus on GCD healing for the sake of the argument but of course this should also work with other/more interesting healing mechanics. I’m also not addressing more DPS options here.

    Example:

    You have your standard dungeon run/boss fight and the boss will cast their usual “big” raid wides. You can deal with those with your oGCD tools as you normally would.

    But in-between those raid wides the boss would continuously deal low damage to the whole group (either by bleeds or by high frequency low-damage raid wides).

    This damage can be countered by casting GCD aoe heals.

    Additionally it could also keep on targeting random players to deal single target damage. That damage doesn’t need to be super high.

    One GCD could cover it.

    Why could this work:
    1. Since the damage isn’t high, one “tick” of this low frequency damage shouldn’t lead to much stress and could be dealt with by replacing one of your regular DPS casts with a GCD heal cast.

    2. As mentioned above the goal of this kind of approach is that the cumulative damage should exceed what non-healers can mitigate/salvage.

      This means by pure numbers a healer would be mandatory because after too many ticks of low damage (plus “regular” big raid wides) the party would just be dead.

      But at the same time dealing with it should be comfortable enough for casual players.

    You could argue that replacing 11111 DPS GCDs with heal GCDs doesn’t make a difference but I’m not sure I completely agree (though as said above I’m certain there are more ways to make a healing scenario like this interesting).

    Imo it continuously forces you to divert your attention to your party’s health (your party as a whole plus alternating between individual players’ health pools).
    This could break up the 111111 tunnel during downtime, at least a little bit.


    In harder content you could gradually increase the difficulty of resource management to up the stakes.

    In midcore content dealing with frequent partywide and random single target damage should be more taxing than on normal mode but not completely unforgiving.

    Hardcore content should really test your resource management.
    (4)
    Last edited by Loggos; 06-20-2024 at 10:28 AM.

  10. #4070
    Player
    UNDEAD10000's Avatar
    Join Date
    Aug 2013
    Posts
    133
    Character
    Yunao Arun
    World
    Cerberus
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    Actually Savage learning parties are fairly common (same for Ultimate) and if you stick to the progression point you are at until you are comfortable advancing, you will find success in partyfinder. Naturally you can also try to look for statics willing to take a fresh raider in - there is a range of groups for everyone.

    Given you are in EU Cerberus, I recommend looking up the Europe Raiding Central discord, it's a great recruitment discord for anyone looking for a static, no matter how casual.
    I know savage and ultimate learning parties are fairly common but due to my massive fear getting banned for not doing savage and ultimate run perfectly on my first try, i simply don't dare to join to savage and ultimate learning parties.

    I don't like using discord when i don't like using any types of social platforms.
    (1)

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