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  1. #1
    Player
    BelleStarlily's Avatar
    Join Date
    Dec 2021
    Posts
    9
    Character
    Bella Snow
    World
    Gilgamesh
    Main Class
    White Mage Lv 90

    Healers are more than okay

    Most people here do not seem to understand what I meant with my post, so I'll try to clarify myself.

    The healer role is a caster role, so our main focus is doing damage and I agreed in my post that we need one or a few more damage spells to make it a bit more fun, however, even in it's current state I cannot say it's boring because you still need to optimize to get to the point where you're pressing your filler damage spell 90% of the time. Where it gets a little repetitive is when you're beyond that optimization point but quite honestly no matter how healers played once you know the fights and have lined up your cooldowns it's bound to be boring unless something goes completely wrong and you need to improvise.

    On the other hand I saw a few people talking about how they've done savage on healer and it's still easy and boring. I get that but hear me out, as mentioned before, healer is all about optimization and reducing the amount of time we spend on pressing healing GCDs. Most of the people I checked have completed only a few savage fights and/or not even completing a full savage tier on healer. It's important to know that fight design usually starts off as the first 2 fights being way easier than the last 2.

    Let's take Abyssos for example. That tier was so difficult there was a healer drought in PF but at the same time fights like P5S and P6S were extremely easy and braindead. P7S was a significant jump in difficulty in min ilvl and then P8S was literally nerfed because the damage check was too hard for people and it also didn't slack at all when it came to healing. For those of you who did P8S you probably remember in P1 having to do a slightly different healing rotation based on if it was dog first or not. On top of it all phase 2 would destroy all incompetent healers because 9/10 times you couldn't clear the fight if one of the healers didn't know what they were doing.

    Also I'd like to talk about how wrong some of your mentalities are just because you did a few savage fights and cleared them but let me tell you that there's a difference between clearing a savage fight on a healer and being a good healer. I've done plenty of PF with all sorts of healers and you can immediately tell if you're dealing with a noob healer or an experienced one. Overhealing and having 50% uptime on damage is not good performance, sure it will get you the clear more often than not and this is mostly due to the fact that damage checks in general are way lower than they should be but it also means that the rest of the players in your party have less room for mistakes.
    (1)

  2. #2
    Player
    BelleStarlily's Avatar
    Join Date
    Dec 2021
    Posts
    9
    Character
    Bella Snow
    World
    Gilgamesh
    Main Class
    White Mage Lv 90

    2nd part to healers are fine

    I'll give an example: let's imagine two healers doing combined damage of 6k in the most current P12S. If the rest of your party is being consistent you can probably clear the fight but let's say a dps dies because they made a mistake > that's a guaranteed wipe to the lack of damage. Now let's imagine that both your healers are doing like 12k combined damage, you would have the chance to clear even with one death. Just cause you're a healer doesn't give you a free pass to doing bad damage and "I'm healing" is not an excuse for it.

    And lastly the main reason why there's absolutely nothing wrong with the healer role is the fact that people can play it and even main it but still be horribly bad at it, so that alone signifies that there's a significant enough learning curve to the role to let you determine if somebody is experienced enough or not and clearing one or two fights once doesn't make you experienced or a good healer it just means you cleared a fight once but did you do good? With the majority the answer is "no, you didn't"; did you overheal - "yes, probably more than you needed to"; did you waste your co-healer's cooldowns because YOU overhealed - "yes, I guarantee you did".

    Healers are an extremely well balanced role with very fun and intriguing healing kits when used correctly. If you don't have much experience and you think healing is boring then you're either not playing it correct or you're going into content with the incorrect mentality but that's okay the game allows you to play any job on one character, so just swap to something you'll enjoy more. There's no need to "healer strike" but even if you did I'll tell you now that it doesn't matter because the experienced healers and those that just enjoy playing a healer will keep playing and enjoying healers in the game easily and quickly filling any PFs that are trying to enjoy the game.
    (1)

  3. #3
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,113
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by BelleStarlily View Post
    Healers are an extremely well balanced role with very fun and intriguing healing kits when used correctly. If you don't have much experience and you think healing is boring then you're either not playing it correct or you're going into content with the incorrect mentality but that's okay the game allows you to play any job on one character, so just swap to something you'll enjoy more. There's no need to "healer strike" but even if you did I'll tell you now that it doesn't matter because the experienced healers and those that just enjoy playing a healer will keep playing and enjoying healers in the game easily and quickly filling any PFs that are trying to enjoy the game.
    https://forum.square-enix.com/ffxiv/...IVHEALERSTRIKE
    (9)

  4. #4
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by BelleStarlily View Post
    Healers are more than okay.
    Surely there would be a counter thread with double the amount of likes if this statement was true?
    (15)
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    MSQ
    Viper

  5. #5
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by BelleStarlily View Post
    The healer role is a caster role, so our main focus is doing damage and I agreed in my post that we need one or a few more damage spells to make it a bit more fun, however, even in it's current state I cannot say it's boring because you still need to optimize to get to the point where you're pressing your filler damage spell 90% of the time. Where it gets a little repetitive is when you're beyond that optimization point but quite honestly no matter how healers played once you know the fights and have lined up your cooldowns it's bound to be boring unless something goes completely wrong and you need to improvise.
    Saying that things get repetitive only when your optimizing is just factually incorrect. To prove this, I went and found some logs of healers who ranked very low, the idea being that low damage = not optimal. And here is what I found:



    Even when you are not optimal, you are STILL spending the vast majority of your casts on one button. I did the math for this one and it was over 60% of GCDs were DPS. Again I REALLY do not understand why people are so against splitting that 1 enormous Glare bare into like 3-4 smaller bars.
    (24)