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  1. #11
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,267
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Kailea_Nagisa View Post
    This whole thing is just funny as hell...
    the jobs are balanced around end game and raids
    clearing dungeons with any comp of jobs is doable for the most part, and has been for a very long time.
    removing Raise and heals from SMN and RDM will effect nothing

    The best of all, healers being "boring" is the players fault to begin with. Before hand back in ARR and HW, healers where fine balance wise between DPS and healing. Far to many complained that healing was to hard, and we are healers so we should not have to DPS and blah blah blah.... well now you dont have to and now you all want to complain about it...

    This is not a FFXIV problem
    This is not a dev problem
    This has always been a player problem.
    All you are doing is parroting Xenosys.

    1. It's been going on a long time. Yeah. We know.
    2. The jobs are balanced around endgame. Yes and it's unbalanced.
    3. Clearing dungeons is doable blah blah. Xenosys and frankly anyone can stop with that nonsense. There is no shot in hell he would have had the same experience clearing that dungeon as easily as they did without a tank there. That's the point. Certain tanks are unbalanced. He admitted himself he could have solo'd it. So he isn't that smart I guess as he's openly contradicting himself. WAR is one of the biggest issues. A WHM couldn't solo that dungeon. So miss me with this "the game is so easy a BRD can do it" or whatever. Just stop.
    4. Removing raise does nothing. It would make RDM even more unused for endgame than it already is most likely. But anyway. You're wrong.
    5. It's the players fault. Well I wasn't around. If stormblood was so great, as Xenos says, for the balance of job complexity and encounter design, many people ITT agree. So change it back.

    I also reject the idea that encounters can't increase in difficulty because of Gordias. So you're telling me Gordias is the only way to introduce challenge to less challenging content? I don't think that is the case and one or two of the latest trials even prove that wrong.
    (17)
    Last edited by Turtledeluxe; 06-19-2024 at 05:51 AM.