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  1. #1
    Player
    Graveyardprincess's Avatar
    Join Date
    May 2024
    Posts
    206
    Character
    Raven Nightshade
    World
    Seraph
    Main Class
    Viper Lv 100
    Quote Originally Posted by Arwing View Post
    In Shadowbringers and Endwalker, they amped up the difficulty of dungeons as requested, and I felt the pinch. I started dying as often as I did with raids because they added less opaque mechanics to challenge players that were complaining then. Though I amped up my game as you say, I don't feel that it was necessary to complicate the casual content so much that people like me can't just enjoy clearing the content. There are reasons why I don't run EX content anymore, let alone Savage raids. That content is what separates people who look for challenges from the casuals that just want to enjoy the game at their own pace. What right do you have to rob weaker, slower, less capable players of their experiences to enhance your own? Putting oneself above others is only natural. But when taking it too far, it becomes a form of narcissism.
    you can clear all that anyways, it doesnt matter how hard they make it when you can have npcs carry you through the content now _-_ you can legit clear anything in the game b y just going in and afking while npcs kill it for you, yes it will take time ... and you want to know what right..


    ITS YOUR OWN FAULT AT LEVEL 100+ if you cant handle basic stuff im sorry im not going to be nice with that, its your own fault you have the ability to learn from level 1 to get basic skill level to play.. if you want to clear with no effort while watching netflix go in with the npcs and just let them fight alone there you go proplem solved

    npcs are there for weaker/slower and less "capable players"


    and if you cant handle it being a little harder at higher levels thats your own fault, just stay below 70 content im sorry but we need to stop holding the hands of players that refuse to learn through the leveling process
    (15)

  2. #2
    Player
    Arwing's Avatar
    Join Date
    Jun 2024
    Location
    Elpis
    Posts
    39
    Character
    Lily Starlight
    World
    Tonberry
    Main Class
    Sage Lv 100
    Quote Originally Posted by Graveyardprincess View Post
    you can clear all that anyways, it doesnt matter how hard they make it when you can have npcs carry you through the content now _-_ you can legit clear anything in the game b y just going in and afking while npcs kill it for you, yes it will take time ... and you want to know what right..


    ITS YOUR OWN FAULT AT LEVEL 100+ if you cant handle basic stuff im sorry im not going to be nice with that, its your own fault you have the ability to learn from level 1 to get basic skill level to play.. if you want to clear with no effort while watching netflix go in with the npcs and just let them fight alone there you go proplem solved

    npcs are there for weaker/slower and less "capable players"


    and if you cant handle it being a little harder at higher levels thats your own fault, just stay below 70 content im sorry but we need to stop holding the hands of players that refuse to learn through the leveling process
    True, but these arguments are largely dismissed. Though trusts have their uses, this is an MMORPG. Whether people can clear content thanks to the Trusts moving to the right places, although sometimes too slowly, this game is meant to be played with others. I queue with other players and only use Trusts to grind out levels and farm dungeon gear, etc.
    (1)
    Don't sweat little things and have fun!

  3. #3
    Player
    Graveyardprincess's Avatar
    Join Date
    May 2024
    Posts
    206
    Character
    Raven Nightshade
    World
    Seraph
    Main Class
    Viper Lv 100
    Quote Originally Posted by Arwing View Post
    True, but these arguments are largely dismissed. Though trusts have their uses, this is an MMORPG. Whether people can clear content thanks to the Trusts moving to the right places, although sometimes too slowly, this game is meant to be played with others. I queue with other players and only use Trusts to grind out levels and farm dungeon gear, etc.
    Then learn you have 100 levels to learn to play it at a medium skill level, im not saying to be a god player like some of these streamers or im not saying be able to be a god tier savage player, but im sorry there is no excuse to not understanding and able to preform atleast at midcore level at level 85+ , you have your methods to clear it, you have the tools to learn to get better and improve yourself.. seems like to me you dont want to improve yourself just make an excuse and while you have a tool TO STILL CLEAR THE content no matter how hard they make it your not being prevent from clearining anything, your choicing to dumb down the game for everyone when you refuse to learn the game from level 1 all the way to w/e the cap is in the future currently 90 but soon 100 levels of learning ...


    SO JUST LEARN *THROWS BOOK*


    PRACTICE rerun a dungeon 20-30 times until you have avarage to decent skill level, learn with npcs then play with players many tools at your hands ... im sorry but no there is zero excuse
    (23)
    Last edited by Graveyardprincess; 06-18-2024 at 09:29 AM.

  4. #4
    Player
    Arwing's Avatar
    Join Date
    Jun 2024
    Location
    Elpis
    Posts
    39
    Character
    Lily Starlight
    World
    Tonberry
    Main Class
    Sage Lv 100
    Quote Originally Posted by Graveyardprincess View Post
    you can clear all that anyways, it doesnt matter how hard they make it when you can have npcs carry you through the content now _-_ you can legit clear anything in the game b y just going in and afking while npcs kill it for you, yes it will take time ... and you want to know what right..


    ITS YOUR OWN FAULT AT LEVEL 100+ if you cant handle basic stuff im sorry im not going to be nice with that, its your own fault you have the ability to learn from level 1 to get basic skill level to play.. if you want to clear with no effort while watching netflix go in with the npcs and just let them fight alone there you go proplem solved

    npcs are there for weaker/slower and less "capable players"


    and if you cant handle it being a little harder at higher levels thats your own fault, just stay below 70 content im sorry but we need to stop holding the hands of players that refuse to learn through the leveling process

    I have never encountered such a toxic message. The concentrated venom in it is astonishing, and it's appalling that moderators allow it and others upvote it.

    Implying that people should let Trusts carry them epitomizes elitism and toxic attitudes towards those perceived to be inferior. While some might not mind letting Trusts do the job, I find it disinteresting. I have pride, but unlike some, my pride doesn't involve belittling others.

    Assuming I can't handle anything above level 70 is presumptuous and offensive. Comments like these are among the worst, contributing to a toxic environment where everyone is judged on every little issue. This is why Final Fantasy 14 is starting to resemble World of Warcraft, with its over-professionalization and toxicity.

    It's insulting to generalize that Trusts are for unworthy, brain-dead players, not your words, but that's the general gist. Not cool. Not smooth. Not constructive.

    Such fake apologies are hollow and insincere. This non-inclusive way of thinking is unfortunately popular, but it's fundamentally flawed. Everyone has different learning curves; some learn quickly, others take longer, and some struggle. Your post is particularly offensive because it attacks my friend, belittling her for enjoying a game she pays for. Just because she dies in most dungeons doesn't give YOU the right to decide if she can play. Your time and enjoyment aren't worth more than anyone else's who pays for their subscription.

    Criticizing others for their learning pace or enjoyment of the game is elitist and destructive. Everyone deserves to enjoy the game at their own pace without facing judgment or condescension. Your stance is exclusionary and harms the community spirit that makes this game enjoyable for so many.
    (7)
    Don't sweat little things and have fun!

  5. #5
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,314
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Arwing View Post
    I have never encountered such a toxic message. The concentrated venom in it is astonishing, and it's appalling that moderators allow it and others upvote it.
    I find it more toxic that we are in a generation where people aren't expected to learn their classes in 90, soon to be 100 levels. It's more toxic I just have to hold my tongue when players can't perform basic functions on their class, such as a Dancer selecting a Dance partner, Bards singing, healers doing anything but spamming medica, etc. all under the assumption that suggestions for improvement are viewed as toxic.

    You may not have liked how they said it, but honestly if people want to play as bad as possible, they should let trusts serve as the easy-mode. Even let them select difficulty for all I care. But the majority of the playerbase shouldn't have to suffer only braindead content because some people don't think players should have to learn skills to handle at least modestly challenging content.
    (23)
    Last edited by ZephyrMenodora; 06-19-2024 at 08:30 AM.

  6. #6
    Player
    Arwing's Avatar
    Join Date
    Jun 2024
    Location
    Elpis
    Posts
    39
    Character
    Lily Starlight
    World
    Tonberry
    Main Class
    Sage Lv 100
    Quote Originally Posted by ZephyrMenodora View Post
    I find it more toxic that we are in a generation where people aren't expected how to learn their classes in 90, soon to be 100 levels. It's more toxic I just have to hold my tongue when players can't perform basic functions on their class, such as a Dancer selecting a Dance partner, Bards singing, healers doing anything but spamming medica, etc. all under the assumption that suggestions for improvement are viewed as toxic.

    You may not have liked how they said it, but honestly if people want to play as bad as possible, they should let trusts serve as the easy-mode. Even let them select difficulty for all I care. But the majority of the playerbase shouldn't have to suffer only braindead content because some people don't think players should have to learn skills to handle at least modestly challenging content.

    Final Fantasy XIV is not a job or a career. If you're paid to play, then play with others who are similarly compensated. If you pay your subscription like everyone else, then enjoy the game without judging others. This game is meant to be a source of enjoyment, not a platform for elitism or condescension. Everyone deserves to play and have fun at their own pace. Treating it like a professional obligation only ruins the experience for everyone.

    And your assumption that people aren't doing their best is fundamentally flawed. Everyone's effort level and capacity for improvement differ. Just because someone doesn't meet your personal standards doesn't mean they're not trying their hardest. This kind of judgmental attitude only fosters a toxic environment and discourages players from enjoying the game. Everyone deserves to have fun and play at their own pace without facing unwarranted criticism or condescension.
    (6)
    Don't sweat little things and have fun!

  7. #7
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,314
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Arwing View Post
    Final Fantasy XIV is not a job or a career. If you're paid to play, then play with others who are similarly compensated. If you pay your subscription like everyone else, then enjoy the game without judging others. This game is meant to be a source of enjoyment, not a platform for elitism or condescension. Everyone deserves to play and have fun at their own pace. Treating it like a professional obligation only ruins the experience for everyone.

    And your assumption that people aren't doing their best is fundamentally flawed. Everyone's effort level and capacity for improvement differ. Just because someone doesn't meet your personal standards doesn't mean they're not trying their hardest. This kind of judgmental attitude only fosters a toxic environment and discourages players from enjoying the game. Everyone deserves to have fun and play at their own pace without facing unwarranted criticism or condescension.
    And games are entertainment and designed to offer some level of challenge. XIV is at the point where it is failing miserably at this aspect of an MMO. MMOs, especially trinity MMOs, are supposed to allow for people to team up together and overcome challenges. Except here there is little to no challenge because of very vocal people like yourself, that believe that most content should be designed for the lowest common denominator of player.

    They already spent a lot of resources making trusts available for the entire story for such people, or for people who don't want to play with others.

    In most MMOs, players could and should hold others accountable for being able to perform their roles.

    Current XIV is like a giant participation trophy.
    (18)
    Last edited by ZephyrMenodora; 06-19-2024 at 08:38 AM.

  8. #8
    Player
    Arwing's Avatar
    Join Date
    Jun 2024
    Location
    Elpis
    Posts
    39
    Character
    Lily Starlight
    World
    Tonberry
    Main Class
    Sage Lv 100
    Quote Originally Posted by ZephyrMenodora View Post
    And games are entertainment and designed to offer some level of challenge. XIV is at the point where it is failing miserably at this aspect of an MMO. MMOs, especially trinity MMOs, are supposed to allow for people to team up together and overcome challenges. Except here there is little to no challenge because of very vocal people like yourself, that believe that most content should be designed for the lowest common denominator of player.

    They already spent a lot of resources making trusts available for the entire story for such people, or for people who don't want to play with others.

    In most MMOs, players could and should hold others accountable for being able to perform their roles.

    Current XIV is like a giant participation trophy.
    Games are indeed designed to offer entertainment and a level of challenge. However, Final Fantasy XIV strikes a balance between accessibility and challenge to cater to a diverse player base. MMOs, especially those with a trinity system, thrive on teamwork and overcoming obstacles, but this doesn't mean the game should alienate less skilled or casual players.
    The notion that content should only cater to the most skilled players is exclusionary and unrealistic. Not everyone has the time or capacity to master every aspect of the game, and designing content exclusively for the elite would destroy the inclusive spirit of the community.
    Trusts were introduced to help players who prefer solo play or need extra support, and they are a valuable resource. However, this doesn't diminish the importance of designing content that is approachable for all players. Everyone pays for their subscription and deserves to enjoy the game at their own pace and skill level.
    Holding others accountable for their roles is reasonable, but this should be done with patience and encouragement, not elitism and condescension. The "giant participation trophy" argument overlooks the fact that inclusivity and accessibility are crucial for the long-term health of any MMO.
    A vibrant, diverse community where players of all levels can enjoy the game together is far more valuable than an exclusive club for the most skilled players. True community spirit involves supporting and uplifting one another, not tearing others down for their perceived shortcomings.
    (3)
    Don't sweat little things and have fun!

  9. #9
    Player
    Havenchild's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    990
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by ZephyrMenodora View Post
    I find it more toxic that we are in a generation where people aren't expected to learn their classes in 90, soon to be 100 levels. It's more toxic I just have to hold my tongue when players can't perform basic functions on their class, such as a Dancer selecting a Dance partner, Bards singing, healers doing anything but spamming medica, etc. all under the assumption that suggestions for improvement are viewed as toxic.

    You may not have liked how they said it, but honestly if people want to play as bad as possible, they should let trusts serve as the easy-mode. Even let them select difficulty for all I care. But the majority of the playerbase shouldn't have to suffer only braindead content because some people don't think players should have to learn skills to handle at least modestly challenging content.
    I mean considering that PF in savage content sees a fall off in the role when Healers have to do either A) More healing or B) More DPS, it's safe to say your thoughts here are bit misguided. If you are a healer who actively does savage content and are capable of clearing previous tiers, in theory they are already capable players.
    These are the players quitting PF when the encounters up in difficulty though and the responsibility grows for the role. Subjective, but I've seen far more players quit the role because "its too much" vs "Im bored". Fact is, majority that are bored with the role are likely within statics, because once you hyper optimize a fight, it really is monotonous, whereas in PF, you always have to adjust to mistakes made by various players. It's still similar in experience but there is way more random stuff happening in PF than in a static that actually makes healer skills actually mean something.
    (2)

  10. #10
    Player
    Kazmarek's Avatar
    Join Date
    Apr 2024
    Location
    Limsa Lominsa
    Posts
    131
    Character
    Cinnamon Maruhira
    World
    Famfrit
    Main Class
    Warrior Lv 100
    Quote Originally Posted by ZephyrMenodora View Post
    I find it more toxic that we are in a generation where people aren't expected to learn their classes in 90, soon to be 100 levels. It's more toxic I just have to hold my tongue when players can't perform basic functions on their class, such as a Dancer selecting a Dance partner, Bards singing, healers doing anything but spamming medica, etc. all under the assumption that suggestions for improvement are viewed as toxic.

    You may not have liked how they said it, but honestly if people want to play as bad as possible, they should let trusts serve as the easy-mode. Even let them select difficulty for all I care. But the majority of the playerbase shouldn't have to suffer only braindead content because some people don't think players should have to learn skills to handle at least modestly challenging content.
    I don't agree with 99% of things you've said in this thread. This is the 1% I do. All the healer/tank crap aside, I, personally, would love to have more challenging casual content and it's a bloody shame we can't.
    (4)

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