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  1. #3231
    Player
    Graveyardprincess's Avatar
    Join Date
    May 2024
    Posts
    206
    Character
    Raven Nightshade
    World
    Seraph
    Main Class
    Viper Lv 100
    Quote Originally Posted by Arwing View Post
    Only elites have to focus exclusively on effectiveness versus truly enjoying oneself while playing. I think people ruin the game themselves by over-professionalizing the game.
    yet the game makers seem to think the only content that ever should matter, or should require some effort or thinking is savage content or ultimate's. I enjoy playing what i enjoy, when i get on diablo 2 i can play w/e i want it doesnt matter if ww is the best for ubbers/fighting I can play a frogger if I choice to, doesnt matter if bone spirit is one of the best moves on necromancer poison is still great.


    My point being, just because the savage people will lay out a spread sheet and honestly over do it in many aspects doesn't mean things have to all meet those numbers. Yet alot of people in game, in the community and even the devs themself act like the only content things should matter in =s savage/ultimate..

    I dont think the strike will do anything, you think people are going to care or even follow it your naïve it graps attention but it wont do anything. I don't think it will ever change for healers, or any class in the game period because to many people dismiss the vast majority of the game for what 2-10% of the games content?

    The problem is, if content you have to do in order to get your tome gear/ get max level is so booring for any role (big time on healers) that you won't pay attention to the game you just have netflix up and clear the problem with this, is how is someone suppose to train themselves and grow to become a better player in order to do savage?


    When I play through a game if I fail it doesn't matter you know why? It will help me grow failure isn't bad its not a horrible thing to fail at something seen as casual its not bad if it takes 20mins to clear a dungeon, its good and the devs and the savage/ultimate nya sayers dismissing people just because "its casual content" is honestly horrible what that tells people, is guess what your never going to get better at this game because all the content up to this point doesn't keep you on your toes so you can grow and improve your skills. Why is it horrible if something challenges someone and makes them have to keep their team healed up, why is it horrible if someone can die to a system in something like a dungeon? I'm sorry but i don't agree with their ideals on this and I find it wrong that they even follow that. In order for growth to happen we need to be tested, so we can learn from our failures in order to prepare our self for other things. I would love to go do savage and ultimate on a healer, but I dont think i ever will because this game hasn't trained me into what I should know in order to do that content. What the game teachs me through 80-90% of the games content is I don't have to pay attention i should have netflix up, I should have youtube up or reading a book not playing the game.
    (3)

  2. #3232
    Player
    Y2K21's Avatar
    Join Date
    Feb 2021
    Posts
    399
    Character
    Stellan Djt-dolja
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by aiqa View Post
    The plan is to switch to another role. Was that not obvious?
    So what people would be doing in Dawntrail with new jobs....anyways? Like come on.

    Why do you insist on the need for further escalating a confrontation with SE? I mean, you're perfectly free to follow your own advice. But you seem weirdly pushy to try get other people to do unsub. With the sideeffect that they will stop being paying customers so they lose an important reason for why they can request changes. You're giving of very strong vibes of a high school troll trying a "did you hear what they said about your mom!!" just for the resulting schadenfreude.
    Just because I dont agree that the strike will be impactful, doesnt mean its trolling. It means I dont agree the strike will be impactful to what is being asked for.
    (2)

  3. #3233
    Player
    Terasan's Avatar
    Join Date
    Jun 2013
    Posts
    21
    Character
    Tera Elexion
    World
    Mateus
    Main Class
    Pugilist Lv 90
    "This strike is a protest. As such, it is not intended to disrupt the game or the players who have subscribed to FFXIV.
    The activity of a player supporting the strike has chosen to not participate in duties as the healer role. Most supporters are still going to actively participate in duties, meaning they are still contributing to the community. Just not as a healer."

    Which is it? Inflating queue times for other players by continuing to play the game as other roles, you are disrupting other players' experience. Plus this is just not an effective way to provide feedback to the development team, they still see engagement in the content. You want an effective way to show them? Unsub for longer than a month or two. Money speaks. I genuinely feel for the healers that want a more engaging gameplay experience but this ain't it folks.
    (3)

  4. #3234
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,312
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Terasan View Post
    "This strike is a protest. As such, it is not intended to disrupt the game or the players who have subscribed to FFXIV.
    The activity of a player supporting the strike has chosen to not participate in duties as the healer role. Most supporters are still going to actively participate in duties, meaning they are still contributing to the community. Just not as a healer."

    Which is it? Inflating queue times for other players by continuing to play the game as other roles, you are disrupting other players' experience. Plus this is just not an effective way to provide feedback to the development team, they still see engagement in the content. You want an effective way to show them? Unsub for longer than a month or two. Money speaks. I genuinely feel for the healers that want a more engaging gameplay experience but this ain't it folks.
    Honestly the Devs have done more to inflate queue times than our healer strike given they released two DPS classes at the same time.

    Unfortunately that makes the timing of the strike perhaps a bit less effective; they may assume people are just playing the new DPS classes because they are new anyway. This would also take away some tanks and dilute the playerbase from the other DPS classes too, for a while.
    (10)
    Last edited by ZephyrMenodora; 06-18-2024 at 09:07 AM.

  5. #3235
    Player
    Kazmarek's Avatar
    Join Date
    Apr 2024
    Location
    Limsa Lominsa
    Posts
    131
    Character
    Cinnamon Maruhira
    World
    Famfrit
    Main Class
    Warrior Lv 100
    Quote Originally Posted by ZephyrMenodora View Post
    Honestly the Devs have done more to inflate queue times than our healer strike given they released two DPS classes at the same time.
    Like they did in stormblood?
    (0)

  6. #3236
    Player
    Arwing's Avatar
    Join Date
    Jun 2024
    Location
    Elpis
    Posts
    39
    Character
    Lily Starlight
    World
    Tonberry
    Main Class
    Sage Lv 100
    Quote Originally Posted by Graveyardprincess View Post
    yet the game makers seem to think the only content that ever should matter, or should require some effort or thinking is savage content or ultimate's. I enjoy playing what i enjoy, when i get on diablo 2 i can play w/e i want it doesnt matter if ww is the best for ubbers/fighting I can play a frogger if I choice to, doesnt matter if bone spirit is one of the best moves on necromancer poison is still great...
    In Shadowbringers and Endwalker, they amped up the difficulty of dungeons as requested, and I felt the pinch. I started dying as often as I did with raids because they added less opaque mechanics to challenge players that were complaining then. Though I amped up my game as you say, I don't feel that it was necessary to complicate the casual content so much that people like me can't just enjoy clearing the content. There are reasons why I don't run EX content anymore, let alone Savage raids. That content is what separates people who look for challenges from the casuals that just want to enjoy the game at their own pace. What right do you have to rob weaker, slower, less capable players of their experiences to enhance your own? Putting oneself above others is only natural. But when taking it too far, it becomes a form of narcissism.
    (2)
    Don't sweat little things and have fun!

  7. #3237
    Player
    WeakestZenosEnjoyer's Avatar
    Join Date
    Jun 2024
    Location
    Ul'dah
    Posts
    288
    Character
    Scrappy Moonlord
    World
    Halicarnassus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Terasan View Post
    snip
    Healing isn't a public service, and us unsubbing isn't going to fill healer queues.

    If you believe that's the only way to enact change though, you can do it yourself, or is your support only superficial?
    (5)

  8. #3238
    Player
    Graveyardprincess's Avatar
    Join Date
    May 2024
    Posts
    206
    Character
    Raven Nightshade
    World
    Seraph
    Main Class
    Viper Lv 100
    Quote Originally Posted by Arwing View Post
    In Shadowbringers and Endwalker, they amped up the difficulty of dungeons as requested, and I felt the pinch. I started dying as often as I did with raids because they added less opaque mechanics to challenge players that were complaining then. Though I amped up my game as you say, I don't feel that it was necessary to complicate the casual content so much that people like me can't just enjoy clearing the content. There are reasons why I don't run EX content anymore, let alone Savage raids. That content is what separates people who look for challenges from the casuals that just want to enjoy the game at their own pace. What right do you have to rob weaker, slower, less capable players of their experiences to enhance your own? Putting oneself above others is only natural. But when taking it too far, it becomes a form of narcissism.
    you can clear all that anyways, it doesnt matter how hard they make it when you can have npcs carry you through the content now _-_ you can legit clear anything in the game b y just going in and afking while npcs kill it for you, yes it will take time ... and you want to know what right..


    ITS YOUR OWN FAULT AT LEVEL 100+ if you cant handle basic stuff im sorry im not going to be nice with that, its your own fault you have the ability to learn from level 1 to get basic skill level to play.. if you want to clear with no effort while watching netflix go in with the npcs and just let them fight alone there you go proplem solved

    npcs are there for weaker/slower and less "capable players"


    and if you cant handle it being a little harder at higher levels thats your own fault, just stay below 70 content im sorry but we need to stop holding the hands of players that refuse to learn through the leveling process
    (15)

  9. #3239
    Player
    Arwing's Avatar
    Join Date
    Jun 2024
    Location
    Elpis
    Posts
    39
    Character
    Lily Starlight
    World
    Tonberry
    Main Class
    Sage Lv 100
    Quote Originally Posted by WeakestZenosEnjoyer View Post
    Healing isn't a public service, and us unsubbing isn't going to fill healer queues.
    If you believe that's the only way to enact change, though, you can do it yourself. Or is your support only superficial?

    And you think your strike to not heal but still sub is going to achieve anything? It won't. The effect is the same. The benefit of ending one's sub impacts not just the queues but also the company's bottom line. If you don't quit and you jump into those queues, in what way are you actually demonstrating as required by this movement? Just agreeing with the sentiments without acting is somehow going to make it happen?

    I don't agree with the sentiments overall, except for making all the healers as interesting as Sage by making attacks more diverse. So I'm not going to be striking, but this should concern you and others who are, assuming this whole thing doesn't flub out.
    (4)
    Last edited by Arwing; 06-18-2024 at 09:22 AM.
    Don't sweat little things and have fun!

  10. #3240
    Player
    Arwing's Avatar
    Join Date
    Jun 2024
    Location
    Elpis
    Posts
    39
    Character
    Lily Starlight
    World
    Tonberry
    Main Class
    Sage Lv 100
    Quote Originally Posted by Graveyardprincess View Post
    you can clear all that anyways, it doesnt matter how hard they make it when you can have npcs carry you through the content now _-_ you can legit clear anything in the game b y just going in and afking while npcs kill it for you, yes it will take time ... and you want to know what right..


    ITS YOUR OWN FAULT AT LEVEL 100+ if you cant handle basic stuff im sorry im not going to be nice with that, its your own fault you have the ability to learn from level 1 to get basic skill level to play.. if you want to clear with no effort while watching netflix go in with the npcs and just let them fight alone there you go proplem solved

    npcs are there for weaker/slower and less "capable players"


    and if you cant handle it being a little harder at higher levels thats your own fault, just stay below 70 content im sorry but we need to stop holding the hands of players that refuse to learn through the leveling process
    True, but these arguments are largely dismissed. Though trusts have their uses, this is an MMORPG. Whether people can clear content thanks to the Trusts moving to the right places, although sometimes too slowly, this game is meant to be played with others. I queue with other players and only use Trusts to grind out levels and farm dungeon gear, etc.
    (1)
    Don't sweat little things and have fun!

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