Quote Originally Posted by Arwing View Post
In Shadowbringers and Endwalker, they amped up the difficulty of dungeons as requested, and I felt the pinch. I started dying as often as I did with raids because they added less opaque mechanics to challenge players that were complaining then. Though I amped up my game as you say, I don't feel that it was necessary to complicate the casual content so much that people like me can't just enjoy clearing the content. There are reasons why I don't run EX content anymore, let alone Savage raids. That content is what separates people who look for challenges from the casuals that just want to enjoy the game at their own pace. What right do you have to rob weaker, slower, less capable players of their experiences to enhance your own? Putting oneself above others is only natural. But when taking it too far, it becomes a form of narcissism.
you can clear all that anyways, it doesnt matter how hard they make it when you can have npcs carry you through the content now _-_ you can legit clear anything in the game b y just going in and afking while npcs kill it for you, yes it will take time ... and you want to know what right..


ITS YOUR OWN FAULT AT LEVEL 100+ if you cant handle basic stuff im sorry im not going to be nice with that, its your own fault you have the ability to learn from level 1 to get basic skill level to play.. if you want to clear with no effort while watching netflix go in with the npcs and just let them fight alone there you go proplem solved

npcs are there for weaker/slower and less "capable players"


and if you cant handle it being a little harder at higher levels thats your own fault, just stay below 70 content im sorry but we need to stop holding the hands of players that refuse to learn through the leveling process