"Wow, people really must want to play the new DPS classes" - Square Enix.This goes back to another point I made earlier, but unsubscribing doesn't change the issue at hand. All SE will see is -1 customer, while switching voluntarily from healer to any other job becomes -1 healer, +1 tank/dps. Then again, people want to play FFXIV, but healer role is in dire need of fixing, whatever it takes.
There has to be a white line somewhere.
#FFXIVHEALERSTRIKE
Healers have been neglected for 3 expansions now and this needs to be rectified with the following:
- An engaging DPS kit beyond a nuke and DoT.
- Increased incoming damage so we have more to heal.
- Distinctive playstyles amongst the healers.
- Some nerfs to non-healer heals, we shouldn't be replaceable.
I am putting my name in, healer main for more years than most are probably alive. This game had great healing requirements earlier on (not 1.0 which I did play, (though 1.0 had gumption)).
SE is typically a bar above other devs, I know with all my heart they can fix this.
Striking won't destroy the game, but maybe it'll get more traction?
We should always look to better the game~
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