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  1. #10
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Gemina View Post
    -snip-
    Idunno...

    But seeing how people keep bringing up that SE has ignored feedback for years just makes me think in different directions.
    And one of those, the 'worse case scenario' I suppose for Healers in general, is that SE just don't see those feedback as needed changes.
    That just maybe FFXIV is constructed in a way that everyone should be able to play every job without the fear or worry of getting alienated if they mess something up, so they are designing them to be super-easy to use for most/all content.
    Games that share the same original genre can all play differently when it comes to difficulties, playstyles and so on.
    So maybe FFXIV is just one on the easier side of them all.
    And perhaps that's why Yoshi said that if people want to experience more challenge they should play savage/ultimate, since they are for those who wants to get away from the (super)casual content.

    Edit:

    I forgot to mention.
    But we've already seen how the games content has more and more been adjusted for a lower skill ceiling.
    We've had dungeons and quests nerfed because people have complained that they were too difficult.
    We even have a couple of quests that if you fail them you can retry them in an 'Easy Mode' setting.
    Which just adds to that 'worse case scenario' theory.
    As for when people are actually faced with something a bit more challenging, instead of overcoming it through personal growth when it comes to gameplay, they've complained instead.
    (3)
    Last edited by Evergrey; 06-17-2024 at 05:48 PM.