Majority of us knows that jobs AND fight design are problems. It's even in the manifesto in the 1st post. But what is easier to fix 1st? jobs by tweaking/adding/removing some skills or rebuilding years of content?
Healer? What do you even need one for?
You don't have to rebuild years of content, old content is old, there is nothing to do about them. They will be easier no matter what because of change from everything. No point changing that.
For some reason my edit in previous post didn't apply so I gonna repeat it here since it's relevant with your post.
I don't want a pseudo rotation by adding a proc and more buttons here and there to feel like I'm doing something. It's not what gonna change healers since I feel the same way for other jobs.
Clean everything before any nerf is my goal. No matter the time needed to reach the last hp and beat it.
twitch.tv/jeycht
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