That's fair, I personally don't care about old Cleric Stance. I mostly just want something resembling Stormblood in terms of DPS capabilities and healing requirements.
I've done every piece of content up to the hardest ones except Criterion Savage (because none of my friends want to do that).
The healer role is incredibly boring once you settle into a routine, this means that prog raiding can be very fun, but once you settle down and start counting the Broils to your next OGCD usage, it gets very very boring.
I don't think any role in the game should be condemned to boredom once they plan everything out, the reward for being good at your job should not be an intensely boring singular button mashing loop until you have to do your actual job again.
I'm not even being disingenuous about the single button either, I've had savage and ultimate clears where I mash Broil IV upwards of 150+ times, that's over half my GCD usage, in savage and ultimates, the content that's meant to engage a healer.
I don't even push off all the healing to my cohealer either, I looked at all these runs where I spend 60-70% of my GCD casts on my filler spam and I usually have higher HPS and lower overheal than my cohealer.
There's nothing to be curious about. All forms of content can cleared without a healer. That's a problem that needs to be remedied, or all jobs need to be made viable as, for example, a WAR is.
Surely if you have truly glossed the thread you would see role imbalance is a component of the strike and has been discussed many, many times. Surely you wrote all of that and knew this.
Or perhaps you meant to phrase your question as "do people who want more buttons understand that it may make healing harder in high end content?". If so my bad. But for the record, that subject has also been covered in the thread, at least with respect to savage raiding, as far as I know. Reading your post a third time I'm actually not quite sure what your point is beyond the gatekeeping. That people are using their full kit in casual content? Perhaps. A lot of the discussion ITT is surrounding dps options for healers specifically so...
Last edited by Turtledeluxe; 06-16-2024 at 09:05 AM.
I know it's always easier to suggest ways for other people to use their time, but, if anyone wants to use their free time to do it — has it been considered to start compiling the most-repeated statements that people bring in here (without reading the thread), and then create a resource that can be linked-to?
Like a "Frequently Asked Questions". Or maybe FMS, "Frequently Made Statements", too, since a lot of "negative engagement" is just smug prognostications. Or even an FFA, "Frequent Fallacious Arguments"... but that's probably a little too on-the-nose.
The point would not be to wield it as a flat tool to instantly shut-down questions or discussions (such as they are), but rather to a) make clear to people just how much certain things have already been asked/stated, b) create a standardised response that can be referenced, and is agreed by the organisers to be consistent with the "official" principles of the strike, and c) save participants some time, if they're not in the mood / don't have the energy to patiently respond to the same gish-gallop for the 213th time.
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So, for things like:
- "I am laughing at you, hahaha, thanks for the entertainment!"
- "I have a PhD in Macroeconomic Theory, and this is technically not a 'strike', because Naoki Yoshida does not deposit a sum of Japanese Yen to your offshore bank account in exchange for playing a Healer."
- "I cannot understand why you are doing this! I also voluntarily choose not to do any prior reading or research before loudly responding to things that I overhear on the Internet."
- "Some MemeBros on r/ffxivdiscussion or 4chan or Twitter told me that you're planning to queue into people's Roulettes and then refuse to heal! How shameful! You are horrible people, enjoy your TOS violations and bans!"
- "This will not work, your efforts are pointless, nothing will change."
- "This will be devastating to a large portion of innocent players, you are going to unleash selfish chaos by refusing to queue as Healer!"
- "If you don't like playing Healer, then don't play it!"
- "This will make everyone else hate you! Then you will have no support! You should stop being troublesome and return to being quiet and polite, like a good Healer."
- "Oh, wow, thanks for making my queue times instant! I'll enjoy benefiting from this!"
- "If you do this, other people will just switch to Healers for instant queue pops! So it won't accomplish anything!"
- "lol. haha. llama, even. I'm so absolutely terrified of the 1 minute increase in queue times, I'm shaking in my boots, hahaha. Your threats won't work, hahaha! Someone else will just take your place!"
- "All I ever see is Tank in Need, therefore, the Healer population is obviously very high, and your refusal to queue will have no effect."
- "If you succeed in forcing a public-traded company with billions of dollar in capital to change the distribution of their resources in order to respond to complaints from the customers that they sell a repeatedly-billed product to, then Naoki Yoshida will never financially recover from this, and it will cost everyone else entire patches worth of content! Have you no shame? Have you thought of the children?"
- "I began playing in Endwalker, and I like Healers how they are. I don't want anything to change."
- "Actually, there were some bad design decisions in ARR, Heavensward, and Stormblood, too. Therefore, absolutely no design decisions from those eras should ever be reinstated, for any reason, ever, because the world is binary, and a period of time can only be 'completely good' or 'completely bad'. You just have rose-coloured nostalgia glasses on, you don't actually want to return to an older healing model. I know this with complete-certainty, because I am psychic."
- "After invasively hunting-through people's profiles and Achievements, and without considering people who post on alt accounts to avoid running afoul of psychopaths who stalk-through people's profiles and Achievements, I have determined that very few people in this thread have cleared Dragonsong's Reprise Ultimate, therefore, your desire for healing change is unfounded. Rather than protesting, I recommend that you simply begin healing on-patch Ultimates through Party Finder."
- "Obviously, if you are not happy with the current state of Healer design, then you just haven't ever healed EX or Savage. Healing is much harder there, and you have to use far more Healing tools. Therefore, all of your complaints and concerns are unfounded, you just need to heal EX and Savage."
- "If you want to be more challenged, you could just remove half of the Actions from your hotbar."
- "I already find Healing Expert Roulette very stressful! If you make it harder, I will be very upset and possibly traumatised."
- "I like that Tanks can do my job for me! It makes healing lower-pressure and more relaxing."
- "I don't want more Damage actions! I play a Healer to Heal. If you want to DPS, play a DPS."
- "Healing is only like this because Healers asked for it to be like this. This is your own fault. Stop complaining."
- "The developers only changed Healers in Shadowbringers because they were responding to feedback and data. If we went back to old Healing experiences, everyone would be unhappy."
- "JP players strongly-prefer current Healing design. Therefore, nothing will ever change, because the developers do not want to upset JP Healers."
- "As a Warrior Tank, it's extremely important to me that my Job does not require other Roles to exist in order for me to clear and enjoy content. If you feel envious of the greatness of Warrior, then maybe you should stop playing inferior Jobs, and become a Warrior yourself. Nya-ha-ha!"
- "I already encounter Healers who fail and let people die all the time! If you add any additional challenge to FFXIV Healing, it will just make everyone suffer even more! For the good of everyone else, Healing must be so easy that your daily Healer Roulettes can be accomplished by your 6-year-old as a time-out punishment."
- "Healing has to be easy because Healers have to be able to play the MSQ too. Not everyone who wants to see the Story is good at the game, and so you can't give Healers more buttons, because that's not fair to the people who just want to enjoy the MSQ."
- "If you make Healing harder, it will cause unskilled low-effort players to quit. Doesn't that make you feel guilty?"
- "This thread is just an echo-chamber, no one wants to actually have any discussion or actually create any ideas or solutions."
- "There is too much arguing here, so this is doomed to fail. No developer will take this seriously."
- "You have been condescending and rude to me, so therefore, I don't like you, and I hope your entire effort fails."
- "So you just want to deal more Damage! But you're not a DPS, you're a Healer. So you need to stop being greedy, and stop trying to outdamage the DPS." (???)
...And so on.
But obviously not written by me, for... obvious reasons.
Last edited by Eorzean_username; 06-17-2024 at 02:19 AM.
Hey, I'm glad we agree. One thing though, I never said clear and enjoy, I just said clear. Casual content's boring, I'd rather get in and get out as fast as possible. Healers who can't heal to save their lives (despite somehow healers being incredibly easy and boring?) slow that down. I play warrior more out of necessity than anything. But also, again, if you've been upset for so long, either unsub or play a different job. Don't subject yourself to something you don't enjoy, I think that's a pretty obvious statement. Again, it's really not my problem if you're making poor decisions.
I can't tell if this was serious or not but I would really recommend against wasting minutes maybe even hours of your precious life lending legitimacy to such stupid, bad faith comments at all. As with most cases where people are advocating for their own interests, the naysayers really don't matter.
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