Results 1 to 10 of 11423

Hybrid View

  1. #1
    Player
    ElysiumDragon's Avatar
    Join Date
    Apr 2019
    Location
    Gridania
    Posts
    288
    Character
    Mimilla Milla
    World
    Spriggan
    Main Class
    Archer Lv 92
    I don't think the issue is with healers, but boss design. Bosses give you too much time to recover and prepare.

    Let's take P8S Part 1 as an example. Between the last post-Flameviper Autos, and the next problematic amount of damage, you're getting at least 20 seconds at absolute minimum, which is more than enough time for even your average healer pair to get everyone topped off and shielded, especially with the powerful healing tools they have. If anything, it also contributes to door bosses feeling bloated in terms of length.

    If mechanics were more condensed, then healers wouldn't have the time to spam Glare for 8 GCD's in a row, and thus fights would feel 'busier' and less boring as a result.
    (7)

  2. #2
    Player
    ImTired's Avatar
    Join Date
    Jun 2024
    Posts
    6
    Character
    Novel Dream
    World
    Mateus
    Main Class
    Fisher Lv 72
    Quote Originally Posted by ElysiumDragon View Post
    I don't think the issue is with healers, but boss design. Bosses give you too much time to recover and prepare.

    Let's take P8S Part 1 as an example. Between the last post-Flameviper Autos, and the next problematic amount of damage, you're getting at least 20 seconds at absolute minimum, which is more than enough time for even your average healer pair to get everyone topped off and shielded, especially with the powerful healing tools they have. If anything, it also contributes to door bosses feeling bloated in terms of length.

    If mechanics were more condensed, then healers wouldn't have the time to spam Glare for 8 GCD's in a row, and thus fights would feel 'busier' and less boring as a result.
    I absolutely agree with this point. That's the primary issue. With small tweaks, I do think this could solve A LOT of healer gripes.
    (7)