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  1. #1
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
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    Limsa Lominsa
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    2,045
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Bobby66 View Post
    Any change they take legit would have to fit within the scope of keeping the DPS kit a limited as humanly possible. As that quote from 2021 states the idea for healer is not to conflate that healers need to do good damage while also healing. Clearly they don't trust people to do both.
    The funny thing is that the current healer design makes it more punishing for new players to do damage.

    As we know, newer players generally either don't know what OGCDs are or they save those for emergencies. This means that they normally spam GCD heals, and every GCD spent on not their filler is a lot of lost damage that will continue to stack up.

    Contrast that with pre-ShB, where you can put up all your DoTs and not lose as much to GCD healing. In their effort to make doing damage more accessible, they've managed to make it harder to do damage for the very people that needed that accessibility in the first place.
    (6)

  2. #2
    Player
    Bobby66's Avatar
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    Jul 2019
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    947
    Character
    Paper Wait
    World
    Mateus
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Aravell View Post
    The funny thing is that the current healer design makes it more punishing for new players to do damage.

    As we know, newer players generally either don't know what OGCDs are or they save those for emergencies. This means that they normally spam GCD heals, and every GCD spent on not their filler is a lot of lost damage that will continue to stack up.

    Contrast that with pre-ShB, where you can put up all your DoTs and not lose as much to GCD healing. In their effort to make doing damage more accessible, they've managed to make it harder to do damage for the very people that needed that accessibility in the first place.
    They made it harder to optimize, but I do not think most normal mode and dungeon healers care about what is optimal. People also did not like dot management either.

    They did make it more accessible by the nature of making it so healers do not have to play optimally to clear the content. I mean come on we already have people crying about the current difficulty of the current normal mode raid. They can throw out a dps spell every so often and generally get a clear in both normal and dungeon content.

    Which is where I think personally they balance the classes around that level of play, but then add harder content like ult to challenge players. It is a balance idk maybe in their heads they feel if they add a little more depth to jobs they will have to tone down encounters to keep a certain balance idk.

    Maybe I am crazy but isn't the healer strike about normal play? I am pretty sure we all understand that the balance from the bottom up not top down. They have shown this is the direction they wish to go with many job changes. So that means depth and difficulty comes from the encounters, but the moment they even slightly add some difficulty people whine and cry about it. The devs are in a weird spot and I do not envy them.

    End of the day the avg player is bad, we need to accept that what may seem simple for us may not be the case for others.
    (0)
    Last edited by Bobby66; 07-20-2024 at 01:54 PM.
    Quote Originally Posted by Bellsong View Post
    Okay boomer.

  3. #3
    Player
    Supersnow845's Avatar
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    Aug 2021
    Location
    Gridania
    Posts
    6,978
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Bobby66 View Post
    They made it harder to optimize, but I do not think most normal mode and dungeon healers care about what is optimal. People also did not like dot management either.

    They did make it more accessible by the nature of making it so healers do not have to play optimally to clear the content. I mean come on we already have people crying about the current difficulty of the current normal mode raid. They can throw out a dps spell every so often and generally get a clear in both normal and dungeon content.

    Which is where I think personally they balance the classes around that level of play, but then add harder content like ult to challenge players. It is a balance idk maybe in their heads they feel if they add a little more depth to jobs they will have to tone down encounters to keep a certain balance idk.
    But I mean that just circles back round to “if they are balancing the content assuming that the healer is getting 1 GCD uptime in every 10 because they are overwhelmed then the design of the damage kit shouldn’t matter because you just engage with it as far as you are able”
    (1)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  4. #4
    Player
    Bobby66's Avatar
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    Jul 2019
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    Paper Wait
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    Mateus
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    Warrior Lv 70
    Quote Originally Posted by Supersnow845 View Post
    But I mean that just circles back round to “if they are balancing the content assuming that the healer is getting 1 GCD uptime in every 10 because they are overwhelmed then the design of the damage kit shouldn’t matter because you just engage with it as far as you are able”
    What I am saying is let us be honest, what MMO community do you know of that would not push people to do what is best or fastest? It is the same issue with specs. Say you enjoy playing a certain spec but it does a certain percentage less then another you know parts of the community to not let said spec take part. Just how gamers are.

    Say they made it 100% optional people would still push for it to be the standard. We still see it with shit like W2W and single pull tanks. Optional is optional but some people would go out their way to push others to a certain standard. I do not think SE is for that. Take the change to feast chat, honestly I think we should have chat and just report the bad apples, but they rather just nuke chat to limit the issue altogether.
    (2)
    Quote Originally Posted by Bellsong View Post
    Okay boomer.

  5. #5
    Player
    Kes13a's Avatar
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    May 2020
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    Gridania
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    2,848
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Supersnow845 View Post
    But I mean that just circles back round to “if they are balancing the content assuming that the healer is getting 1 GCD uptime in every 10 because they are overwhelmed then the design of the damage kit shouldn’t matter because you just engage with it as far as you are able”
    I think that according to Y-P and the target playerbase... that sentence should be reworked to..."they balance the content because healers are being overwhelmed and cant do jack without stress or feeling responsible"

    they picture most healers as those waifu pillows they like but that have feewings.

    as it stands, Y-P has said that healers dont need to worry about dps, and then proceeds to give away aoe healing and makes it so we dont have much to heal. we are meant to look good in their ever so graciously provided BDSM gear..... and like it.
    (1)

  6. #6
    Player
    Bobby66's Avatar
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    Jul 2019
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    947
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    Paper Wait
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    Mateus
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    Warrior Lv 70
    Quote Originally Posted by Kes13a View Post
    I think that according to Y-P and the target playerbase... that sentence should be reworked to..."they balance the content because healers are being overwhelmed and cant do jack without stress or feeling responsible"

    they picture most healers as those waifu pillows they like but that have feewings.

    as it stands, Y-P has said that healers dont need to worry about dps, and then proceeds to give away aoe healing and makes it so we dont have much to heal. we are meant to look good in their ever so graciously provided BDSM gear..... and like it.
    I mean yeah LOL that is what it does seem like. Which is why the strike confused me at first because I thought most people saw that for whatever reason Yoshi-P thinks the FFXIV community are just dog shit players that cannot handle much of anything. They must be protected from the mean horrible players that have certain standards. SE does not even care enough to update their training hall.

    Edit: My boomer self gave up the fight once they changed smn freeing up some design space then gave us a reskin. Instead of doing something as simple as tying different summon to each phase. So have three for Phoenix and three for bahamut. Alas nope. So I hope you guys get everything you want and more. Just some of the logic does not track for me that is why I am here responding. End of the day maybe it does not track because yall have hope, when I have none.
    (0)
    Last edited by Bobby66; 07-20-2024 at 02:09 PM.
    Quote Originally Posted by Bellsong View Post
    Okay boomer.

  7. #7
    Player
    Somnolence's Avatar
    Join Date
    Jul 2019
    Posts
    418
    Character
    Ixa X'phele
    World
    Zodiark
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Kes13a View Post
    we are meant to look good in their ever so graciously provided BDSM gear..... and like it.
    Now it all makes sense, the current healer design audience is r/healsluts
    (5)

  8. #8
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,045
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Bobby66 View Post
    What I am saying is let us be honest, what MMO community do you know of that would not push people to do what is best or fastest? It is the same issue with specs. Say you enjoy playing a certain spec but it does a certain percentage less then another you know parts of the community to not let said spec take part. Just how gamers are.

    Say they made it 100% optional people would still push for it to be the standard. We still see it with shit like W2W and single pull tanks. Optional is optional but some people would go out their way to push others to a certain standard. I do not think SE is for that. Take the change to feast chat, honestly I think we should have chat and just report the bad apples, but they rather just nuke chat to limit the issue altogether.
    The thing is, you can't force people out of your party unless you PF your duty roulettes. Most people would still rather take the convenience of queueing up in DF.

    And if someone decides to kick an unoptimal player? Well, they can get reported for unjustified usage of the vote dismiss system after a GM reviews what's happening and sees that everyone is playing as normal. I don't think any normal person is willing to risk the account they've built on for years just to clear their expert roulette 2 minutes quicker.

    As for people being toxic to each other, nothing anyone can do will ever make that go away. You could design a game where all you do is hold hands and skip through flowers and someone will kick you for not taking the speedrun route.
    (0)

  9. #9
    Player
    Bobby66's Avatar
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    Jul 2019
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    947
    Character
    Paper Wait
    World
    Mateus
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Aravell View Post
    The thing is, you can't force people out of your party unless you PF your duty roulettes. Most people would still rather take the convenience of queueing up in DF.

    And if someone decides to kick an unoptimal player? Well, they can get reported for unjustified usage of the vote dismiss system after a GM reviews what's happening and sees that everyone is playing as normal. I don't think any normal person is willing to risk the account they've built on for years just to clear their expert roulette 2 minutes quicker.

    As for people being toxic to each other, nothing anyone can do will ever make that go away. You could design a game where all you do is hold hands and skip through flowers and someone will kick you for not taking the speedrun route.
    As I said I rather they just let us report the bad apples instead of nuking the chat function from pvp, but for whatever reason they rather mitigate the issues as much as possible.

    Also I am not sure if things have changed, but if silent kicks were rarely if ever taken action on. Hell, at a time a certain certain players were added to a blacklist to avoid because of how they played. Before they made MSQ a 4 man with the unskippable cutscenes I was one of those players that would force DC to skip it and start fights. I never said anything in chat, and even had a GM speak with me I just told them I was playing on crap wifi. Never got punished for it. I do not play as much as I did back then so idk how things have changed since. I also took part in silent kicks never got punished for that.

    I have gotten more forum warnings than in game warnings.

    What you saying may be true, but once again goes against what they wish to do. For whatever reason they rather avoid the nature of an online game to protect as many people as possible from possible harassment, even though it still happens.

    Quote Originally Posted by Supersnow845 View Post
    It also doesn’t help that because of the terrible healer design none of the big content creators actually main healer (momo is the most well known and he is very specific about not being a click bait creator)

    You have 10* the amount of arthurs style “you are an NPC here to fill my queues so I can have fun” style creators than you actually have healer creators, there is proverbially nobody to defend us
    Does not help we have one of the bigger FFXIV content creators Mr.Happy taking shots at the healer strike in passing in some of his videos making light of it. I think it did it just as recently as his video the DT is too hard forum post response.
    (1)
    Last edited by Bobby66; 07-20-2024 at 03:00 PM.
    Quote Originally Posted by Bellsong View Post
    Okay boomer.

  10. #10
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,471
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    There's Rinon, and he did do a video which goes into how each of the healers feel to play at 100. Notably, he was very enthusiastic about the fact we got new damage buttons, and emphasised quite heavily 'SE, please do this more. The one gripe I have with the new damage actions is that I cannot use them more often'. So, SE, please more damage buttons (which we press more often than once per minute) and thank you

    Other than that, yeh, the assessment that we have 10 creators like Arthars calling the OP a 'bot' for not doing EX trial or higher content, to every one levelheaded 'actually plays healer and understands how they work in various levels of content' creator, is pretty accurate, sadly
    (5)

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