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  1. #121
    Player
    Keichi's Avatar
    Join Date
    Sep 2022
    Posts
    275
    Character
    Maric Ward
    World
    Lich
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Reldhir View Post
    Ah... I guess "unnecessary" was the wrong word. More like least necessary? Maybe? Point I'm making is that in the glut of OGCDs that dragoon has, I would nominate lance charge and life surge to take the axe first. Why? Because they don't affect party play in raids and that is what DRG is designed around these days. Again, these are just my thoughts, im not trying to invalidate other peoples opinions xD

    As to the chap that said DRG has no bloat. Currently the DRG 2min window is jam packed to the brim. I think we can all agree there is no room to fit anymore OGCDs without them falling outside the buff windows. At present we already have to play a prio game about which skills must fall under our max buffs and which can sit at the tail end. This is at lvl 90 DRG. We are talking about a wishlist for lvl 100 DRG no? I'd assume more skills being added. If we don't shave away some current skills how would we fit new potentially cooler skills in our rotation?

    That's to say nothing about how strict it is to land everything in a very precise order with little to no room for drift. Now throw in weird phase timings and suddenly youve missed a jump, or a mirage dive. Maybe you missed your window for stardiver and it comes up right before heavens thrust. Oh whats that? You gotta hit life surge first. Welp guess stardiver has gotta clip the gcd or wait till the next window.

    I get that people find this style of dragoon rewarding and want to keep it the same. Thats cool, im a super DRG fan too. I love how DRG plays despite the drift prone all or nothing nature of it. But that's just it, I like it despite it all. And my wishlist would be for that aspect of it to be aleviated OR at the very least some of the old stuff to get axed for newer potentially more exciting stuff.

    (Also, this is just my wishlist for 7.0 :P you can have your own wishlist too! >)
    I agree, that both skills are highly placed on the cutting list (at last Life surge). But i disagree if the reason.

    Not every skill need to be raid/group based. Some skills are nice for solo content to.
    Life surge in combination of aoe attack and multiple enemys gives a nice heal boost. Or at last a little extra healing again a Boss, if the healer is not available for the moment.

    But, i see it as removable, because at last Life surge is not much differently to Kaiten. A boost skill, who is mostly used for 1 specific attack. Something, that can be managed in the main skills to (increase the power of the 5. attack and give it a small healing power, its weird, that the third attack has higher attack power, as the combo finisher).
    And, they "need" to evolve the second combo attack. Its the only one of the first 3 attacks (be it without dot combo or with dot combo), that has no evolved form yet.
    (1)

  2. #122
    Player
    Reldhir's Avatar
    Join Date
    Mar 2012
    Posts
    92
    Character
    Reldhir Ondoreil
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Keichi View Post
    Not every skill need to be raid/group based. Some skills are nice for solo content to.
    Life surge in combination of aoe attack and multiple enemys gives a nice heal boost. Or at last a little extra healing again a Boss, if the healer is not available for the moment.
    Ahh actually you make a good point, I have been a filthy raidlogger so was coming at it from a raider perspective. life surge is actually kinda cool in dungeons xD I've used it a few times to stick it to those salty "youpullyoutank" tanks. Life surge with AoE is uuge for self sustain especially on top of bloodbath and DRG's pretty cracked AoE burst. Mmmmm thanks for bringing it up
    (0)

  3. #123
    Player
    Zairava's Avatar
    Join Date
    Dec 2021
    Posts
    704
    Character
    Grimahed Darkovin
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    While I do like life surge, the problem with it, even in aoe, is that at the end of the day you are still using it for damage primarily. I wouldn't mind seeing DRG get its own unique defensive.
    (2)

  4. #124
    Player
    HappyHubris's Avatar
    Join Date
    Jun 2016
    Posts
    426
    Character
    Pocket Hubris
    World
    Leviathan
    Main Class
    Bard Lv 94
    BRD: Either being back the DoTs triggering song effects, or cull the DoTs entirely. If the latter, then replace the slots with a player buff or proximity buff to maintain. Maybe using our gauge as a resource?
    (3)

  5. #125
    Player
    HappyHubris's Avatar
    Join Date
    Jun 2016
    Posts
    426
    Character
    Pocket Hubris
    World
    Leviathan
    Main Class
    Bard Lv 94
    Quote Originally Posted by CidHeiral View Post
    They're right, DRG has no bloat. DRG being busy is why it's fun. If someone doesn't like busy jobs they have plenty of less busy jobs to choose from.



    DRG has the same number of buttons as DNC, which you have listed as your main job. They are both on the lower end of job abilities at 29, including role actions.

    https://www.reddit.com/r/ffxiv/comme..._in_endwalker/
    This is sort of misleading. The presence of buttons doesn't mean that they are pressed as part of the core rotation or likely abilities. For example, on BRD there are multiple buttons that almost never get pressed in raids. And healers barely touch a big portion of their kit, focusing on oGCD healing.
    (1)

  6. #126
    Player
    mallleable's Avatar
    Join Date
    May 2021
    Posts
    1,258
    Character
    Malia Tri'el
    World
    Behemoth
    Main Class
    Bard Lv 100
    Still yearning for walking casts on BRD.
    (0)

  7. #127
    Player
    Averax's Avatar
    Join Date
    Mar 2015
    Posts
    2,446
    Character
    Ven Black
    World
    Coeurl
    Main Class
    Black Mage Lv 100
    Casual RDM enjoyer here. Practically the only DPS job i feel any attachment to.

    After stormblood the job has always felt a little bloated to me. It would feel better to me if Verstone, Verfire, and Jolt were combined into the same button. You can sort of achieve this now with a macro, but square enix hates macros so it's a teeny bit janky.

    If they don't do it, whatever. I'll keep using the macro. Just thought i'd throw that out there.
    (0)

  8. #128
    Player
    JuicyHeals's Avatar
    Join Date
    Jun 2016
    Posts
    110
    Character
    Unknown Hobo
    World
    Malboro
    Main Class
    Scholar Lv 90
    I just want a gatling gun for MCH.
    (0)

  9. #129
    Player
    CidHeiral's Avatar
    Join Date
    Dec 2021
    Posts
    1,555
    Character
    Cid Heiral
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by HappyHubris View Post
    This is sort of misleading. The presence of buttons doesn't mean that they are pressed as part of the core rotation or likely abilities. For example, on BRD there are multiple buttons that almost never get pressed in raids. And healers barely touch a big portion of their kit, focusing on oGCD healing.
    Anyone who cannot comfortably fit DRG's abilities on their keybinds clearly has no clue how to properly keybind their abilities.
    (4)

  10. #130
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,549
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by CidHeiral View Post
    Anyone who cannot comfortably fit DRG's abilities on their keybinds clearly has no clue how to properly keybind their abilities.
    I’m more interested in trying to figure out which “many buttons” a BRD isn’t pressing in raids considering almost all of it AOE damage is incidental except for like 3 skills
    (2)

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