



I’m more interested in trying to figure out which “many buttons” a BRD isn’t pressing in raids considering almost all of it AOE damage is incidental except for like 3 skills
This should be pretty obvious (also "multiple" not "many" is the quote):
1. Foot Graze is requires targets that can and should be bound.
2. Leg Graze requires targetable mobs whose speed is relevant.
3. Head Graze requires mechanics that it can target.
4. Peloton can be used on pulls but cannot be executed during a raid fight.
5. Warden's Paean requires dispellable debuffs that the healers cannot make time to clear.
6. Arm's Length requires a relevant mechanic.
7. Repelling Shot can be useful for positioning, but it's fight-dependent and is affected by your ability to anticipate where to stand in advance.
I wouldn't consider any of these to be "bloat" to be removed (well maybe foot graze/leg graze consolidation), but it shows the difference between "class buttons" and "active buttons." I'd also challenge any "push this cooldown for a flat damage attack" to be enriched with decisioning or flavor.
Last edited by HappyHubris; 05-10-2024 at 02:10 AM.
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