Quote Originally Posted by GoatOfWar View Post
Because one of them was given extra damage to make up for the fact that it had weaker sustain and utility than the others.
But as we already know, a certain Warrior main who happens to be a streamer got really, really angry about it. And his community parroted his talking points.
As a consequence, all the other tanks were buffed up (and now beyond) the level of the initial outlier, which was Dark knight.
Which still doesn’t really answer my question because both the upper and lower outlier (DRK and WAR) were already far above the healers upper outlier (SCH) in 6.0

Every tank got buffed making the difference worse but WAR was already 20% stronger than SCH in 6.0, this was a conscious decision before the tank main YouTubers got involved in wanting everything buffed and I don’t understand why

Quote Originally Posted by Sqwall View Post
I don't know...I would argue Holy Sheltron is stronger in raw damage reduction. No Gimmick, just hit it and forget it. Bloodwhetting is strong, but coupled with burst it's ridiculous.

Holy Sheltron by itself wins out imo. Bloodwhetting requires more GCD's to shine. Besides I have been told time and time again by my statics healers....PLD is WAY better at self sustain then WAR in savage. More mits, more dependable incoming healing from burst and non-burst, better invuln, stronger range. Only problems I see on PLD is it's damage output. My static healers have been way more comfortable on prog with me going PLD, so I would gladly sacrifice damage output for survivability. WAR was a blast to play, but I can't look at it now and think...yeah the mitigation is better.

Bloodwhetting is great, but it needs more GCD's to shine. PLD is just push button....done. IMO PLD requires way less effort then WAR. It just flows so much better....like it's self contained. No extra hoops to jump through. WAR always needed a little more planning with, "Tank buster incoming...pop Bloodwhetting, basic 1-2-3 combo after. Maybe I have an inner chaos". P6s was a GREAT example....tank buster every 2 min...Bloodwhetting, Burst....done. Healer never had to touch me. P12s...Tank busters were like 20 seconds before a 2 min burst. Didn't line up.

I have progged on WAR and PLD....I now choose PLD.
Does it not occur to you that healers ignoring you getting hit by savage tankbusters because of how hilariously overpowered the short CD’s are is a problem