It really only matters that support DPS is balanced within roles and that jobs that tend to do higher aDPS do slightly less rDPS and vice versa, within a given role. Support DPS contributions have deliberately trended down since the end of Heavensward despite requests to the contrary. Tanks have fairly consistently done more damage than Healers. This is partially a byproduct of the fact that there have always been healers clearing raid content who will legitimately do nothing other than heal and perhaps put up an occasional DoT. So we're not even talking about the top-end standard of one-button Broil gameplay. You would never see this with tanks.
This difference was actually maximal at the time when Cleric Stance was out (ARR/HW), since tanks with STR gear were competing with physical ranged DPS back then. Also, the reason why Cleric Stance gets remembered so fondly by midcore healers was because you could simply take turns solo healing for a more clear cut performance difference over players who refused to press the button. Even if you would never cut it as Caster DPS, at least you could get good numbers on Healer for relatively low effort.
Either way, this isn't a healer thread or even a healer forum, and distracting from other players' issues and concerns won't win you any favors.
The crux of the problem here is that SE very rarely balances utility and mitigation skill sets mid-expansion, so any balance changes to tank self-sustain and mitigation need to be happening now. If WAR doesn't have significant adjustments to self-sustain, then you're going to be living with that 'balance' for the next two years. If other tanks continue to have physical/magical conditional mitigation tools while WAR's mitigation remains universal, then there's also no point in complaining about that once DT hits. This is the time to be talking about it. It's now or never.


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