Quote Originally Posted by Oizen View Post
Well first off just saying SIO doesn't count is stupid. We can't just ignore that, and that buff came in a tier with a particularly punishing physical mechanic that greatly favored PLD and WAR in P10S.
And its not like PLD doesn't have some additional form of party support, it has two forms raidwide mitigation so its really getting the best of both worlds here.

The way I see it right now we have two tanks with superior party utility at no cost, and two tanks who just don't. We've equalized damage to the point where I view this as a balancing problem in itself.
So yes, I'm going to say Dark Knight and Gunbreaker need more. Or they need a real advantage of their own in some form, something that was deliberately removed from the game for the sake of balance.

Heart of Light and Dark Missonary being the exact same skill is also incredibly stupid, but thats another issue entirely.
I didn’t say SIO didn’t count I said the regen on it is worth less than pure mitigation from HOL/DM because shields don’t help against lingering effects unless they cancel the effect entirely (and even that has mostly been removed now so WHM doesn’t suffer), POA has to be channeled and you have to be between the party and the attack so that has its own downsides

Still what’s the problem with slight imbalance in the actual kits of the tanks, do you really just want 1 tank that does the best of everything the 4 tanks do, your logic basically circles around and around, “oh we need to give DRK and GNB better AOE mitigation but then that means that PLD falls behind in reactive healing mitigation so we need to give them heart of corrundum, but that puts WAR behind in damage from a distance so better give them a magical phase”, it just circles round and round till you have 1 tank with the best advantages of every current tank