Quote Originally Posted by Supersnow845 View Post
This is 100% it

The amount of times the healer would cop the blame for the BLM drifting their rotation and just deciding that addle didn’t need to be pressed was 8’s (and the wider abyssos) problem for healers

If you are going to force healers to rely on the DPS pressing their mitigation buttons don’t be surprised if the healers get sick of it
What about PvP? Healers are very popular there and other jobs have to take a lot of responsibility for their own survival.

I think if we drastically reduced healer's access to healing abilities in PvE, with every heal being on a cooldown and simply not having the tools to account for other's failure past a point while at the same time expanding on mitigation and healing on the part of the DPS we might be able to foster a culture where everybody sees it as their responsibility to ensure their own and the parties' survival.

Remember, this game has actually managed to make it normal for healers to DPS most of the time. You can make it normal for DPS to mitigate. Just don't allow for much blame to fall upon healers anymore. At the same time increase their DPS and give them more interesting Damage buttons.

It already happened in PvP and nobody but the staunchest defender of the most antiquated of trinity models has anything but praise to offer for it.