Quote Originally Posted by Doozer View Post
You are blaming me, because you're assuming/implying that the only reason why we don't beat them is because we aren't trying hard enough, or that I'm not shot-calling. Suggesting it as a solution implies that would fix it, which wouldn't. I know their strat, it's the DRK runs in with 6 healers covering him, pulls everyone in, and then the ASTs all nuke everyone. The only solution is to Guard and that's not always available. You can't outheal the damage as it's happening. How would shot-calling fix that? Say "don't go there, you'll die"? What if that's the objective? You have to understand that this enemy team doesn't play normally because they can always win. They don't scurry around and try to flank or pinch, they just run in and kill everyone because that specific comp lets them.

My objective is I want match outcome to be based in skill and not whether one party has DRKs and ASTs in large numbers all grouping together. And that last bit is a joke, and after reading that I would be surprised if you sometimes took part in that kind of behaviour. Everyone who has played against them hates it because there's no chance to win no matter what. Get your head out of their asses and realize this.
So, it seems that you've made up your mind as to what the problem is and are open to any other resolution.

I'll try anyways, so- I doubt that Square will enforce composition limits, that may enforce job design changes that would be compatible with CC ( which I think would be the best solution).

In the meantime, unless Square makes changes, you could always leave when you see that premade, which is, by definition "playing normally" it seems, and beating you on skill, unless you suspect that they are using.. shall I say..assistance? By the way- you can deflect on me all that you want - but I solo queue.