Quote Originally Posted by IDontPetLalas View Post
It's not an "AST issue". Prior to this, it was A "SMN" issue. If you nerf ASTs (and this wouldn't be the first time), then it would be "nerf DRKs", not to mention there have been multiple cries to nerf various melee jobs.

Also- as you say, limiting the number of a specific job that can queue isn't practical. imagine, you want to queue as - let's say- a machinist. Game says - nope- too many in queue? Or- you've already entered, you want to switch. but the game says- sorry , we have "x" number of machinists, you can't have more? I don't see that working.

The most practical suggestion I've seen is likely a combination of adjustments to several jobs, and that would include limiting AOE effects to no more than 5 players at a time, so that it could be applied to CC as well as FL, since the devs seem very reluctant to separate FL and CC job development.

Finally- I don't know what the screen grab has to do with this discussion? If someone forms a premade and they beat you, it isn't "disruptive gameplay", they're not "ruining the game for other people". They're playing with their friends. You can do the same.

Regarding "guaranteed to win" pretty rare to see a premade that never loses, but if that's how you feel when you're up against that specific premade then it goes double-why not form a premade, or if you know them well by know, try shot-calling?
First of all, I never said it was an AST issue. In fact, I said that it's not any single job, but multiples of some being stacked together. And you're saying my suggestions to nerf won't work, but "adjustments" will? Okay semantics.

The screen grab has something to do with it because when confronted about their behaviour, they revel in it. Look at the posts above you, it's relevant.

You also really don't understand that the solution to a party comp that always wins is not the same party comp. Ever heard of how fighting fire with fire just makes more fire? And yes, every time I've seen that specific group, they've won every single time. They don't have to be strategic, they don't even have to take the objectives, they just follow the single DRK, pull in a bunch of people, nuke them, repeat. They always win. I've never seen them lose. They win enough that they're committed to doing it all the time. Do you really not understand? Shot-calling does nothing. There are people trying to win by grouping up and playing better and it still doesn't stop these people, hence my problem. Stop putting the blame on me and start acknowledging that something is wrong.