Quote Originally Posted by Shurrikhan View Post
I don't get this position. Call the class a "Job" and the jobs an "Advanced Job" if you like, but the tiered system is already a franchise norm. We don't aim from character-infancy to be specifically part of an Ishgardian elite lancer force capable of hunting down dragons. We aim to know wtf to do, at least, with this pointy stick, and follow the lead of those trained in effective use of said pointy sticks. Trying to specifically adopt the precepts of X elite and long-historied group can wait for our at least having learned of their existence.

They could literally just force us to go an unlock DRG to continue leveling LNC past 30 and automatically equip the job stone upon equipping a spear once we've acquired it. All the QoL of not having a LNC is possible even with a LNC. Having it just also allows for the character progression to make some damned sense while allowing players to be eased in, as we don't start the game with a third or more of the endgame kit; we start it with a single, basic stab.

Now, if you wanted to see skill acquisition massively accelerated (densest early-game, even if increasingly sparse in new buttons added the further along one gets), I'd be right there with you, but until we're basically thrust into a character story/progression that's already partly complete, starting from jobs ("Advanced Jobs" in any jobs-based single-player FF game) makes no damned sense.
This was a thing in FFXI and, like you said, "the norm".

FFXIV does not follow that path, sadly. But most importantly, Yoshida said on repeated occasions that he intends to remove all existing classes sooner or later and have only jobs. It it's not a matter of "if", but "when".

So CNJ, MRD, LNC, GLD, THM, ROG, ACN, etc... will all disappear. I just hope that at least some of them become a job on their own. Especially Rogue/Thief.