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  1. #10
    Player
    dasimBaa's Avatar
    Join Date
    Aug 2013
    Posts
    29
    Character
    Dhas' Noel
    World
    Shiva
    Main Class
    Pugilist Lv 73
    Quote Originally Posted by Jeeqbit View Post
    It's always been astounding the number of people who blame server ticks when it's mostly animations delays and ping.

    Server ticks are relevant for DoTs because, well, they tick.
    Jesus christ what did i just read.

    Just so you also understand this a teeny tiny bit.

    Whenever you see people sliding across the floor without even turning properly yet, it's cause the server is trying to predict movement based on the last input.
    This is why pvp movement is so messy, floaty and delayed. Because your client only gets the ACTUAL position every 0,3 seconds. Same with NPCS if a tank does a pull and you try to hit the mobs that run after him. You stand inside them, but it says they are not in range.

    This has almost nothing to do with ping. Besides the fact i have a 20 ping im in Austria/Europe.

    What bothers me about your response is the ignorance that you think you know what you're talking about. If what you said was true it would apply to all MMORPG's we play. So you're empirically just wrong.
    (5)
    Last edited by dasimBaa; 10-10-2023 at 08:47 AM. Reason: More context.