Let me be clear, it's not ruining the job for me either way. It's ruining it for everybody else.
I just don't understand why people want to get rid of it so badly.

Let me be clear, it's not ruining the job for me either way. It's ruining it for everybody else.
I just don't understand why people want to get rid of it so badly.



It's Yoshi-P who wants to remove it.
He had said before the release of Endwalker that Summoner's resurrection ability would likely be removed for 7.0,
but they decided to keep it for 6.0 because the job was reworked, and they weren't sure how it would turn out.
This led people to believe that its complete removal would be a good thing,
but in the end, Summoner would probably end up in the same category as Machinist, and I'm not sure that would be a good choice.
I'd rather they turn it into a Phoenix ability than remove it completely.


That's hilarious. Rez is half the reason I take Summoner into content. It's not like its gameplay loop is so compelling it'll make up for a lack of utility.
he/him

However, even if I don't agree with removing the ress, if it were removed, due to the so much mobility it has compared to the role it should play and compete with, it still wouldn't be mistreated like the mch has been for 3/4 of the tier.
Bringing a smn to a raid means bringing 2 physranged but with party bonuses.
And unless it's highly debilitating to the clear for low dps, it won't be like the mch.
Currently the ress is the only thing that makes me pay that little bit of attention to the things I do. It's the only thing I have to adapt to and that can make me vary the rotation, making the rotation a little fresher. That sense of uncertainty, that sense of having to understand if I can or cannot ress, what or not what to sacrifice, when to do it.
Actually, in its current state, losing it would be a great shame. It's one of the very few things that requires a bit of critical thinking while playing.
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