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  1. #1
    Player
    LoadedVirus's Avatar
    Join Date
    Feb 2022
    Posts
    57
    Character
    Kaiya Loinnir
    World
    Ravana
    Main Class
    Gunbreaker Lv 99

    Summoner 7.0 Wishlist

    Make Physick scale with INT as well as MIND.

    Make Carbuncle do something other than stare at you all fight, or untie Radiant Aegis and make it an optional cosmetic summon that does nothing might work.

    New Summon, my pick would be Odin.

    If we keep Carbuncle more glamours would be nice, we have 2 unusable Carbuncles so that's a start but maybe frogs could be neat ... or a mop or even a floating weapon.

    A nitpick but could we make Aethercharge make ruin instant cast so its not so jarring going back to lower level.

    Any reason Slipstream needs to have a cast time? (I might just be picky)

    *Edit*
    I have thought about it and this is what I'd change
    Remove Carbuncle (it gets in the way)
    I want Odin
    Split Phoenix and Bahamut, they share cooldowns and you get to chose what you want dps or heal
    Remove Physick if Phoenix split happens or let it scale with INT (couldn't care less what they do with Resurrection remove or keep)
    Instead of how we summon now how about we (the Summoner) disappear like other Final Fantasy game into another dimension and we get to control our summons
    Change Ifrit to be pure melee, we have a gap closer ... lets use it.

    That's what I want, what would you pick/change?
    (2)
    Last edited by LoadedVirus; 10-09-2023 at 06:05 PM.

  2. #2
    Player
    Join Date
    Oct 2021
    Posts
    959
    Remove Physick and Resurrection from Summoner
    (27)

  3. #3
    Player
    Post's Avatar
    Join Date
    Oct 2015
    Posts
    481
    Character
    Larc Grumbles
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Nizzi View Post
    Remove Physick and Resurrection from Summoner
    This. Maybe SMN could have kept it with its old kit, but they should have been tossed with the rework. It's too strong now for how approachable it is to play at an effective level; it's making RDM and BLM be chosen shockingly less often as a result.

    If it doesn't go away and the new DT caster also cannot rez, hoo boy.
    (9)

  4. #4
    Player
    VictorSpoils's Avatar
    Join Date
    Mar 2022
    Posts
    917
    Character
    Victor Spoils
    World
    Coeurl
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Post View Post
    This. Maybe SMN could have kept it with its old kit, but they should have been tossed with the rework. It's too strong now for how approachable it is to play at an effective level; it's making RDM and BLM be chosen shockingly less often as a result.

    If it doesn't go away and the new DT caster also cannot rez, hoo boy.
    If they really want casters to have a rez, they could try making it a role action with a long cooldown. This would make it less spammable on SMN/RDM, give THM/BLM more appeal, and help out in BLU parties since nobody ever equips Angel Whisper. Then Resurrection could be purely a SCH action.
    (2)

  5. #5
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,462
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by VictorSpoils View Post
    If they really want casters to have a rez, they could try making it a role action with a long cooldown. This would make it less spammable on SMN/RDM, give THM/BLM more appeal, and help out in BLU parties since nobody ever equips Angel Whisper. Then Resurrection could be purely a SCH action.
    Even if remains just to RDM and SMN, giving it a cooldown would be enough reason to not 'rez tax' them anymore, since it's not spammable.

    As for SMN moving on I'd want:

    - Physick scaling with INT. Idk why some people are so adamant against a situational button that is actually useful in solo content, especially deep dungeons. There's a reason why RDM is a good job in PotD runs.

    - Everlasting Flight Ready: After you summon Phoenix, Physick turns into EF ogcd for 40s. There, now you can actually make the best of an often wasted aoe regen.

    - Since they only attack once and leave, Gemstone Summons are no longer an 'entity' and are just animations now not replacing the Carbuncle anymore.

    - Carbuncle auto-attacks again, from range.

    - New egi glamours: moogle and poroggos.

    - Last but not least:



    Those gemstones are more cast-time focused than the previous ones.

    Optional:a level 100 trait that rearranges the 6 gemstones according to their polarity. Now Bahamut activates the umbral elements Water, Earth, and Ice and Phoenix activates the astral elements Fire, Wind and Lightning. There's also a bonus action that cycles your demi phase outside of combat, so now it's possible to decide if you want to start a fight with Bahamut or Phoenix.
    (7)

  6. 09-20-2023 06:00 AM

  7. #7
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    871
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Nizzi View Post
    Remove Physick and Resurrection from Summoner
    ^ this.., so Smn dps can become comparable to mnks DPS again (let the new caster have rezes, healing & co.. , as Smn are ment to be "powerful"..)
    (0)

  8. #8
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Shiroe View Post
    ^ this.., so Smn dps can become comparable to mnks DPS again (let the new caster have rezes, healing & co.. , as Smn are ment to be "powerful"..)
    Why would they do this?

    Considering how many people already complain SMN is "too easy" to be "allowed" to do as much damage as it does, removing Raise and upping it to MNK or BLM levels of damage would cause an outrage.

    Not to mention that the new Caster is brand new. It doesn't have years of people using it and having a combat Raise. Wouldn't it make more sense to just not give the new Caster a Raise and make it what you're asking for?

    Quote Originally Posted by Nizzi View Post
    Remove Physick and Resurrection from Summoner
    Not no, but HELL no. Hard pass.
    (3)

  9. #9
    Player
    Ggwppino's Avatar
    Join Date
    Feb 2022
    Posts
    340
    Character
    Ggwppino Yarappoi
    World
    Louisoix
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Renathras View Post
    Why would they do this?

    Considering how many people already complain SMN is "too easy" to be "allowed" to do as much damage as it does, removing Raise and upping it to MNK or BLM levels of damage would cause an outrage.

    Not to mention that the new Caster is brand new. It doesn't have years of people using it and having a combat Raise. Wouldn't it make more sense to just not give the new Caster a Raise and make it what you're asking for?



    Not no, but HELL no. Hard pass.

    I rarely agree with you, but in this case I think like you.
    It must be said that the Square designers have little respect for the players, and given how they had the nerve to overturn a class that already existed with its own user base that found itself cornered without valid alternatives, they could do it again without feeling at all at fault.

    I too would be sad to lose the ress, also because the smn in past expansions has not paid the ress tax too much, remaining rather consistent with the damage output of the blm, sometimes it has even been higher. This makes it clear that actually the ress of the smn was not considered very influential for the balance of the damage.

    The ress is the only unknown that the smn has and which requires that it adapt and do a minimum of reasoning about which gcd to "sacrifice" and the swiftcast moved to realign.
    It is a skill that amuses me and stimulates me for the few times I use it.
    (3)
    Last edited by Ggwppino; 10-15-2023 at 09:13 PM.

  10. #10
    Player
    Anvaire's Avatar
    Join Date
    Nov 2016
    Posts
    349
    Character
    Rihan Nurarihyon
    World
    Phoenix
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Renathras View Post
    Why would they do this?

    Considering how many people already complain SMN is "too easy" to be "allowed" to do as much damage as it does, removing Raise and upping it to MNK or BLM levels of damage would cause an outrage.

    Not to mention that the new Caster is brand new. It doesn't have years of people using it and having a combat Raise. Wouldn't it make more sense to just not give the new Caster a Raise and make it what you're asking for?



    Not no, but HELL no. Hard pass.
    I want their removal as a physick is useless after level 40/50 and b resurrection often isn't needed.

    But i think regardless they should increase the job difficulty, by adding a lot more variance and cast times to the job alongside the new actions.
    (0)

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