Quote Originally Posted by Rymi64 View Post
I feel like ppl confuse why we are at the state we are rn with balance when in reality it's the 2 minute meta which was put in to help the more casual base align and such as the main problem. Course we can see it doesn't really work because those players don't really think as hard when it comes to things and hit it whenever. But the other part is the player base that is also the cause like Jeeq mentioned.

Also w2g kinda leand more into a stance of "why isn't ff14 ff11" which usually doesn't help
That's fair, it's just a good discussion though. SE is so worried about high end/world first, yet it's the other 99% that suffer for it. The 1% will always find ways to not include a certain class due to balance reasons no matter what game.

Just like I'll continue to say, the dungeons being optimized by players shouldn't warrant the dungeons being optimized by developers.

When you design the nuance out of your game, you tend to design the fun out as well.