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  1. #221
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by fulminating View Post
    Who can sincerely say that skyrim's great? Even in the same series morrowind is far superior as an open world game.
    Hell, even Oblivion is superior as an open world game in that same franchise. Skyrim's a pretty bad Elder Scrolls game.
    (6)

  2. #222
    Player
    Zairava's Avatar
    Join Date
    Dec 2021
    Posts
    704
    Character
    Grimahed Darkovin
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by ItsUrBoi View Post
    snippy
    I've already made my response over in the DRK Megathread, which you can find by following this (or just going to the thread itself):
    Quote Originally Posted by Zairava View Post
    Alakablam
    I would be open to discussing it here, but we should probably keep the lengthy DRK discussions in the Megathread
    (1)

  3. #223
    Player
    RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by fulminating View Post
    Who can sincerely say that skyrim's great? Even in the same series morrowind is far superior as an open world game.

    Blue mage stands as the only good job, presumably its inability to turn in msq is to avoid saddling the player with up to an 80 level grind when BLU hits the level cap.
    Skyrim is great... After I install around 500 user made mods into it... >.>
    (6)

  4. #224
    Player
    VentVanitas's Avatar
    Join Date
    Feb 2020
    Posts
    676
    Character
    Seiko Hanamura
    World
    Kujata
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by RyuDragnier View Post
    Hell, even Oblivion is superior as an open world game in that same franchise. Skyrim's a pretty bad Elder Scrolls game.
    It's actually kind of interesting to compare XIV and Skyrim side by side, because criticisms for both games have a lot more similarities than you'd think considering they're both RPGs that wanted to get a wider audience by becoming more *accessible (read: simple).

    As an example, like how the egregious simplification of Elder Scroll's combat turned all encounters into "stealth archer or bust" specifically so you could avoid how bad melee and magic combat is in Skyrim. Also the removal of a lot of mechanics which felt defining for the franchise like spellcrafting from Morrowind/Oblivion or the consolidation of a lot of unique builds/classes leaving only mage, melee and archery. I think I don't need to explain how this one aligns with XIV lol.
    (2)

  5. #225
    Player
    Turnintino's Avatar
    Join Date
    Oct 2022
    Location
    Radz-at-Han
    Posts
    404
    Character
    R'vhen Tia
    World
    Excalibur
    Main Class
    Dancer Lv 100
    Quote Originally Posted by RyuDragnier View Post
    That's the biggest lie anybody could tell. That title goes to Dragon's Dogma.
    Just popping in to commend a fellow Dragon's Dogma enjoyer. ฅ(^◕ᴥ◕^)ฅ
    (2)

  6. #226
    Player
    Kranel_San's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    1,013
    Character
    Krann Starwarden
    World
    Zodiark
    Main Class
    Reaper Lv 100
    I thought this is a FFXIV Job Design feedback thread, not off topic gaming thread...
    (3)

  7. #227
    Player
    RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Kranel_San View Post
    I thought this is a FFXIV Job Design feedback thread, not off topic gaming thread...
    Since when do we every stay on topic on this forum?
    (4)

  8. #228
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,607
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    I still get new answers little by little from new eyes checking out the thread, so doesn't really bother me if it runs off topic.
    (3)

  9. #229
    Player
    Zairava's Avatar
    Join Date
    Dec 2021
    Posts
    704
    Character
    Grimahed Darkovin
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by ty_taurus View Post
    further feedback questions
    Sorry I'm a bit late to this, but I'll put in my thoughts here.

    1) 1-10 scale is better because it provides more input to work with, there's much less of a middle ground in 1-5 as it's a small frame. I think you did ask the right questions in general, as anything outside what you already asked will tend to fall onto a job-by-job basis based on its current kit. My only comment is that (and this could also be a job-by-job basis) in the "what would you like to see in the future for X" (at least in the Dark Knight pane), there probably should be "More GCD actions" and "More OGCD actions" like how it is in the "What could X use less of in its current kit".

    2) I believe good is roughly around a 7, while anything below that is under par. I don't think investigation into changes should be limited to how the score is, because even if a job currently works, that doesn't mean the people who play it are happy with how it plays. (*cough* Dark Knight). However, if any jobs' average starts teetering on rounding down to 6 and below that, that's cause for concern in a general sense.
    (0)
    Last edited by Zairava; 04-15-2023 at 03:53 AM. Reason: removed a portion as it was referenced in the OP

  10. #230
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,607
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Zairava View Post
    Sorry I'm a bit late to this, but I'll put in my thoughts here.

    1) 1-10 scale is better because it provides more input to work with, there's much less of a middle ground in 1-5 as it's a small frame. I think you did ask the right questions in general, as anything outside what you already asked will tend to fall onto a job-by-job basis based on its current kit. My only comment is that (and this could also be a job-by-job basis) in the "what would you like to see in the future for X" (at least in the Dark Knight pane), there probably should be "More GCD actions" and "More OGCD actions" like how it is in the "What could X use less of in its current kit".

    2) I believe good is roughly around a 7, while anything below that is under par. I don't think investigation into changes should be limited to how the score is, because even if a job currently works, that doesn't mean the people who play it are happy with how it plays. (*cough* Dark Knight). However, if any jobs' average starts teetering on rounding down to 6 and below that, that's cause for concern in a general sense.
    I plan on really expanding on the "more/less of" questions and removing the option for a fill-in-the-blank space. There's already the bottom write-in response area for that type of info, and all that having the "other" option gave me was results like this:



    As you can see, it's just a big wall of 1 individual responses that are hard to actually read, and I've outlined that like half of these are different ways of saying basically the same thing: different faeries. It's not super helpful, and there was no easy way to add that to the spreadsheets. Could you imagine a pie chart with that breakdown?

    Instead, I'd like to just be more thorough with options on each job, perhaps being more curated to individual jobs as well. I mocked up this list below of options I might offer for the healers over on that forum since I'm more colloquial there to see if anyone had suggestions on what to add.

    What to Add:
    • Animation Updates
    • Higher rDPS
    • Stronger MP Economy
    • Burst Healing Actions
    • Regen Actions
    • Barrier Actions
    • Attack Actions
    • Party Mitigation
    • Party Utility (Expedient/Warden's Paean/etc.)
    • Personal DPS Buffs
    • Party DPS Buffs
    • Crowd Control (Stun/Silence/etc.)
    • Mobility Tools (Swiftcast/Icarus/etc.)
    • Unsure/Nothing Specific


    What to Remove:
    • Total rDPS (This job is too strong)
    • Total MP Economy (This job's MP management is too strong)
    • Burst Healing Actions
    • Regen Actions
    • Barrier Actions
    • Attack Actions
    • Party Mitigation
    • Party Utility (Expedient/Warden's Paean/etc.)
    • Personal DPS Buffs
    • Party DPS Buffs
    • Crowd Control (Stun/Silence/etc.)
    • Mobility Tools (Swiftcast/Icarus/etc.)
    • N/A (Nothing needs removing)


    There's still plenty of time before we get any news on 7.0 of course, so it's not something I need to worry about right now. But it's still on my mind, and I want to do a better job collecting information leading up to 7.0 and after to see if how people feel about whatever media tour news we get changes, or if it largely doesn't change. Something like those lists though would allow me to turn that into graphs on the spreadsheets which would make them a lot easier to absorb information from.
    (0)

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