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  1. #1
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by esra01 View Post
    It really seems like they wanted PLD to be a WAR/GNB clone, and now with the new changes that for me is still following the same ruleset as 6.2 PLD they are trying really hard to make comparisons to other tank classes.
    Divine Veil and Shake it off were already the exact same thing.
    The trigger effect was the only different aspect.

    When player complains about two thing being the same, they refer to abilities like Inner Release and Delirium, in 5.0 those abilities used to just spam the very same gauge spender 5 times in a row without anything else.
    (1)

  2. #2
    Player
    esra01's Avatar
    Join Date
    Jul 2020
    Posts
    25
    Character
    Esra Milant
    World
    Tonberry
    Main Class
    Paladin Lv 90
    Quote Originally Posted by CKNovel View Post
    Divine Veil and Shake it off were already the exact same thing.
    And yet despite only the trigger effect being the only different aspect, Divine Veil creates a situation where a PLD can plan up to 30s ahead of the incoming raidwides to optimize the cooldown rotation in which Shake it Off are unable to do so. Mitigating raidwides that are 75s apart from each other is something that only Divine Veil can do and impossible for Shake it Off at patch 5.0 to 6.2. Despite the effect is almost the same, it creates a situation where as a PLD you want to discuss and plan ahead for Divine Veil activation which is an interesting part for PLD.

    The only downside for Divine Veil is that it have a chance for it to fail and they fix that problem in 6.0 granting you self autonomy with Holy Spirit having a little bit of self healing. And it was made even more easier in 6.3 where you are 100% guaranteed to be able to proc divine veil since you are getting free Holy Spirit from every 1 2 3, but for some reason they fixed a problem that they have already fixed for the sake of homogenization so that Divine Veil can be compared to Shake it Off.

    Yeah I know that there are blatant homogenization with Inner Release and Delirium at 5.0 but I think that in 6.0 SE is making good progress in making each tank classes have their own unique twist.
    (4)

  3. #3
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by esra01 View Post
    And yet despite only the trigger effect being the only different aspect, Divine Veil creates a situation where a PLD can plan up to 30s ahead of the incoming raidwides to optimize the cooldown rotation in which Shake it Off are unable to do so.
    I've already answered this argument but you gain much more application from 6.3 DV than 6.2 DV.
    A cooldown that answers immediatly is better in all situations for every player.

    You mention Holy Spirit with Divine might but I can already see many situations that would be confusing with 6.2 DV.
    What if you want to hold the Divine Might for your burst window?
    What if you don't want to trigger the Divine Veil but you're about to erase your Divine Might? And what about your burst window, would you delay it?

    Those are questions you don't care with 6.3 DV.

    I get the argument but this falls in the kisscool combo/tech you see in many video games that are very good on paper but barely used in a real situation.
    (1)

  4. #4
    Player
    Riion's Avatar
    Join Date
    Aug 2013
    Posts
    44
    Character
    Rion Leonus
    World
    Gilgamesh
    Main Class
    Paladin Lv 90
    Quote Originally Posted by CKNovel View Post
    I've already answered this argument but you gain much more application from 6.3 DV than 6.2 DV.
    A cooldown that answers immediatly is better in all situations for every player.

    You mention Holy Spirit with Divine might but I can already see many situations that would be confusing with 6.2 DV.
    What if you want to hold the Divine Might for your burst window?
    What if you don't want to trigger the Divine Veil but you're about to erase your Divine Might? And what about your burst window, would you delay it?

    Those are questions you don't care with 6.3 DV.

    I get the argument but this falls in the kisscool combo/tech you see in many video games that are very good on paper but barely used in a real situation.
    This makes no sense to me. I'll give you an example. On P8s, with old veil, you could cast during countdown, mit the first raidwide, and have it back up to mit the second raidwide; particularly if it was dog. And if you were doing the optimal rotation, it would line up beautifully with your casting phase. Meaning, you didn't even have to worry about triggering it. You can't do that anymore. So now, at least as far as raidwide mitigation is concerned, you bring less to the table. Old veil just required a bit of planning, which should always be happening anyways in endgame content. And they still could have maintained that functionality with the the offensive rotation changes. If anything, it would have been even easier to trigger veil. This whole rework has been an abject failure.
    (1)
    Last edited by Riion; 01-17-2023 at 05:11 AM.

  5. #5
    Player
    esra01's Avatar
    Join Date
    Jul 2020
    Posts
    25
    Character
    Esra Milant
    World
    Tonberry
    Main Class
    Paladin Lv 90
    Quote Originally Posted by CKNovel View Post

    You mention Holy Spirit with Divine might but I can already see many situations that would be confusing with 6.2 DV.
    What if you want to hold the Divine Might for your burst window?
    What if you don't want to trigger the Divine Veil but you're about to erase your Divine Might? And what about your burst window, would you delay it?

    Then let me try answering those 2 questions. Plus another one since that is a question asked to me by someone else

    1. What if you want to hold the Divine Might for your burst window?
    There are 2 dead periods where you can't proc your Divine Veil due to burst window. 1st dead period is right after your burst window which is 6 GCD long, 2nd dead period is when you want to be saving your Divine Might which is 3 ( or 4 GCD if you are running faster than 2.5 SkS ) GCD long. Those 2 dead periods are during your filler period after burst window and in between them you have a filler Divine Might. And so in the case of you wanting to use Divine Veil to mitigate any raidwide during the dead periods then you can do so during your burst or with your filler Divine Might. In both cases the dead period doesn't last any longer than 15 seconds which DV 30s shield able to cover

    With the added bonus that if you preplan the usage of Divine Veil then it can be used as early as right after burst window and procced right before 2nd Royal Authority during filler. Leading to 13 - 30 seconds of DV cooldown running earlier.

    2. What if you don't want to trigger the Divine Veil but you're about to erase your Divine Might? And what about your burst window, would you delay it?
    This would be the situation where triggering Divine Veil right now then the 30s shield duration wouldn't last until the next raidwide. And if that's the case then you just don't press the Divine Veil button. The situation where a PLD missed the timing to proc DV and so can't proc it for the next raidwide is impossible. Since your dead period is only 15s long and DV shield lasts for 30 seconds.

    And so as a PLD that have its mitigation planned out beforehand, you are able to cover any raidwide damage that comes up at any part of your rotation.

    3. What if there's a repeating raidwide where you REALLY need Divine Veil 400 potency heal but can't due to the raidwide came up and lasted precisely during the dead period.
    This is the part where old DV and new DV starts to have its pro and cons. For new DV, you can always have the option to fully optimize the healing part but not for old DV. But at the same time old DV have the option to optimize its cooldown that could lead into an additional usage. And both cases could save your healer a resource. An example where old DV truly shines is during P8S P2 last 3 Aionagonia, in which it can be used on first and third Aion which is impossible for all other 90s tank cooldown.
    (2)