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  1. #11
    Player
    nia_saeli's Avatar
    Join Date
    Sep 2022
    Posts
    29
    Character
    Nia Saeli
    World
    Atomos
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Mikey_R View Post
    2) But that is where the changes matter. If a job is not suitable for endgame content, it just is not taken, the job is effectively locked out. You could argue that it doesn't matter, but what about the person that wants to raid on that job, but the job isn't good enough? Is that fair on them?
    I agree with the bulk of your points, but I feel like you can flip point number two around as well as "Plenty of people liked to play PLD before the changes, is it fair to them that they have to change how they play the entire game just because it was locked out of 5 (soon to be 6) instances of content?"

    I get that people want to play their favorite job in all content (including savage), but these changes affected everyone across all levels in all content for the game. It may be unfair to have the community locking PLD out of some parties, but it's equally unfair to have PLD changed for all content to ensure that it works "better" in the two minute burst meta that only meaningfully matters in Savage and Ultimate Raids.

    I want to be clear that I am not talking strictly about the DPS across all content (though SE absolutely gimped PLD below 68 for damage), I am referring to the more sustained damage rotation that was really satisfying. People -- myself included -- found that rotation to be really enjoyable. While there were spreadsheets for optimal rotations for each of the savage rights, that was completely irrelevant to 95% of the content in this game where you could just Goring Combo -> Atonement -> Goring -> Magic -> Atonement -> repeat.
    (1)
    Last edited by nia_saeli; 01-15-2023 at 11:50 PM. Reason: Clarification