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  1. #10
    Player
    Riion's Avatar
    Join Date
    Aug 2013
    Posts
    44
    Character
    Rion Leonus
    World
    Gilgamesh
    Main Class
    Paladin Lv 90
    Quote Originally Posted by CKNovel View Post
    I've already answered this argument but you gain much more application from 6.3 DV than 6.2 DV.
    A cooldown that answers immediatly is better in all situations for every player.

    You mention Holy Spirit with Divine might but I can already see many situations that would be confusing with 6.2 DV.
    What if you want to hold the Divine Might for your burst window?
    What if you don't want to trigger the Divine Veil but you're about to erase your Divine Might? And what about your burst window, would you delay it?

    Those are questions you don't care with 6.3 DV.

    I get the argument but this falls in the kisscool combo/tech you see in many video games that are very good on paper but barely used in a real situation.
    This makes no sense to me. I'll give you an example. On P8s, with old veil, you could cast during countdown, mit the first raidwide, and have it back up to mit the second raidwide; particularly if it was dog. And if you were doing the optimal rotation, it would line up beautifully with your casting phase. Meaning, you didn't even have to worry about triggering it. You can't do that anymore. So now, at least as far as raidwide mitigation is concerned, you bring less to the table. Old veil just required a bit of planning, which should always be happening anyways in endgame content. And they still could have maintained that functionality with the the offensive rotation changes. If anything, it would have been even easier to trigger veil. This whole rework has been an abject failure.
    (1)
    Last edited by Riion; 01-17-2023 at 05:11 AM.