No, PLD is good this way.

As for everyone defending old Veil because of player interaction or something... Remember that Living Dead used to be the worst invuln because of that. Remember they removed pacification on WAR damage buff. No one cried for these changes, everyone was happy, so why is this different today?
It's a multiplayer game, being an MMO is no excuse to have your kit depend on someone else action.

I'm even confused by anyone who misses the dot.
Remember old PLD rotation? It was mainly alterning Goring Blade and Royal Authority, nothing more.
The physical phase is still there but without FoF. Even then, FoF isn't gone.

I feel that most comments against 6.3 PLD are more angry at change than 6.3 PLD itself.

Quote Originally Posted by nia_saeli View Post
If so, you are preaching to the choir and I played an unhealthy amount of DRK and MCH during SB before they were gutted in Shadowbringers and I was not (and am still not) happy with the removal of Gauss Barrel/heat management
Gauss Barrel? Heat management?
If you were on 2.50 GCD and there was no downtime, you wouldn't manage the heat gauge at all, you would hit 95 heat before Flamethrower. In other cases, it was just pressing heatblast once.
Gauss barrel was just activating your gauge, and manually reactivating it wasn't fun.

Compared to you, I can assure you I have played an ungodly amount of MCH. And I'm glad they're gone today.
Those were not fun or engaging, just one more button to press in order to start your rotation.