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  1. #10
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by nia_saeli View Post
    I agree with the bulk of your points, but I feel like you can flip point number two around as well as "Plenty of people liked to play PLD before the changes, is it fair to them that they have to change how they play the entire game just because it was locked out of 5 (soon to be 6) instances of content?"

    I get that people want to play their favorite job in all content (including savage), but these changes affected everyone across all levels in all content for the game. It may be unfair to have the community locking PLD out of some parties, but it's equally unfair to have PLD changed for all content to ensure that it works "better" in the two minute burst meta that only meaningfully matters in Savage and Ultimate Raids.

    I want to be clear that I am not talking strictly about the DPS across all content (though SE absolutely gimped PLD below 68 for damage), I am referring to the more sustained damage rotation that was really satisfying. People -- myself included -- found that rotation to be really enjoyable. While there were spreadsheets for optimal rotations for each of the savage rights, that was completely irrelevant to 95% of the content in this game where you could just Goring Combo -> Atonement -> Goring -> Magic -> Atonement -> repeat.
    The rotation basically hasn't changed other than being frontloaded and Goring Blade feeling like complete ass to push now. The issue is that *the rotation didn't change*, because having to drop Atonements due to Holy Spirit not scaling with skill speed (and no PLD wanting to try and gem both SkS *and* SpS to fix that) is an absolutely idiotic design element and it would have made perfect sense to address that in a "rework."

    They need to replace SkS/SpS with just a general Haste or Speed materia, but that's obviously more of an expansion-level change rather than a patch-level change due to the probably terrifying amount of fuckery that will involve with item lists and such. They could have come up with a workaround solution for PLD (up to and including just straight up removing Atonement if needed, it's not like it's a button that feels good to push given its rather limp animation) in the meantime.
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    Last edited by Gserpent; 01-16-2023 at 07:43 AM.