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  1. #241
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Ryaz View Post
    My problem is that they said they did it for action bloat. The problem is that there are many others ways they could reduce button bloat without removing Kaiten. Combine Shoha 1 and 2 or Guren and Senei.
    They mean action bloat, as in, button presses, not button bloat(which is its own issue)


    As it is, kaiten is the 2nd most used action (generally tied with shinten) after hakaze.


    To me, when it's used that much, it doesn't have much weight behind it. It doesn't "feel good" to me to use it, unlike something like stardiver, which has prep involved and isn't used constantly.

    It's a button that only exists to make 2 other buttons do more damage. If it had a cooldown on it to make you use it strategically, sure, but it's not
    (2)

  2. #242
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Kyrj View Post
    And what happens when no one wants to play healer then? Oh wait...
    Oh wait, what? What's your point other than leaving behind a rhetorical question like spit on a windshield?

    If you're incapable of critical thinking, then just don't try. I understand you like to amuse yourself, but there are adults here as well.

    Quote Originally Posted by ASkellington View Post
    Dropping the job because you don't like how it plays doesn't mean anything and doesn't change anything.
    I never said it's supposed to, nor is it my point. Dropping the job however, gives you one less thing to complain about.
    (0)

  3. #243
    Player
    YukiB's Avatar
    Join Date
    Apr 2022
    Posts
    165
    Character
    Yuki Bajhiri
    World
    Lamia
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    They mean action bloat, as in, button presses, not button bloat(which is its own issue)

    As it is, kaiten is the 2nd most used action (generally tied with shinten) after hakaze.
    And with its removal, we just use more Shinten.

    The "action bloat" is not solved, and the other 2nd most used action is used nearly twice as much.

    Quote Originally Posted by Kyrj View Post
    And what happens when no one wants to play healer then? Oh wait...
    Optimistically, SE realizes no one can run endgame content because no one wants to play healer, and makes adjustments to healers.
    (2)

  4. #244
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by YukiB View Post
    And with its removal, we just use more Shinten.

    The "action bloat" is not solved, and the other 2nd most used action is used nearly twice as much.



    Optimistically, SE realizes no one can run endgame content because no one wants to play healer, and makes adjustments to healers.
    50%ish more, which is still a net reduction in skill usage.
    (1)

  5. #245
    Player
    SeaJae's Avatar
    Join Date
    Apr 2022
    Posts
    34
    Character
    Sea Jae
    World
    Sargatanas
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    They mean action bloat, as in, button presses, not button bloat(which is its own issue)


    As it is, kaiten is the 2nd most used action (generally tied with shinten) after hakaze.


    To me, when it's used that much, it doesn't have much weight behind it. It doesn't "feel good" to me to use it, unlike something like stardiver, which has prep involved and isn't used constantly.

    It's a button that only exists to make 2 other buttons do more damage. If it had a cooldown on it to make you use it strategically, sure, but it's not
    Guess what is going to be used even more than Hakaze, now that the only other meaningful gauge spender is being removed? So might as well remove Shinten. And then, might as well remove the job gauge. This logic is really detrimental to job design. SAM doesn't have an action bloat problem. So I don't even know why I'm accepting your opinion on what the dev's meant, when the translation was right there on the slide.
    (3)

  6. #246
    Player
    Minarisweet's Avatar
    Join Date
    Jan 2021
    Posts
    350
    Character
    Ara Amai
    World
    Sargatanas
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Gemina View Post
    Oh wait, what? What's your point other than leaving behind a rhetorical question like spit on a windshield?

    If you're incapable of critical thinking, then just don't try. I understand you like to amuse yourself, but there are adults here as well.



    I never said it's supposed to, nor is it my point. Dropping the job however, gives you one less thing to complain about.
    Ah yes, "stop caring because I don't care either". People really just come to the forums to shit on people that care about the game.
    (9)

  7. #247
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by SeaJae View Post
    Guess what is going to be used even more than Hakaze, now that the only other meaningful gauge spender is being removed? So might as well remove Shinten. And then, might as well remove the job gauge. This logic is really detrimental to job design. SAM doesn't have an action bloat problem. So I don't even know why I'm accepting your opinion on what the dev's meant, when the translation was right there on the slide.

    I dont think you understand how half kaiten + shinten is less than shinten + kaiten.

    Hakaze is the most used skill because it starts 3 combos.

    Again, you all are over-reacting and using words that spark fear to push your point across. Its not a huge loss.
    (0)

  8. #248
    Player
    Xenon_S's Avatar
    Join Date
    Jul 2015
    Posts
    94
    Character
    Xenon Shinkiro
    World
    Gilgamesh
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    50%ish more, which is still a net reduction in skill usage.
    Top SAM parse in P4S P2 had 33 Kaitens over 6:43 kill time, CPM for kaiten is 4.9
    Translate that into 660 Kenki and you get 26.4 Shintens instead, for a reduction of 1 in CPM to 3.9, with the added effect of making the gameplay more braindead

    Top SAM in ShB usually have CPM of 47 or higher, and there weren't complaints to action bloat.
    Now the top CPM of samurai is just around 46, and all the sudden there exists an action bloat problem.

    Samurai, by virtue of their skillspeed buff, and the fact that the kenki gauge cost the spammable skills are 25 or less (compared to most other jobs' gauge dump being 50), will inherently have a high CPM.

    If there were no complaints of action bloat in ShB, then there is no argument for action bloat now that the CPM has already been lowered.
    And given that there is no action bloat, there is no need to remove kaiten.

    Also guess what changed from 4.x to 5.x? they gutted Hagakure and added Tsubame Gaeshi so samurai won't be shinten spamming. Unless the entire kenki system gets reworked, samurais will go back to shinten spams.
    (3)

  9. #249
    Player
    AnnRam's Avatar
    Join Date
    Jan 2021
    Posts
    776
    Character
    Mint Goh
    World
    Balmung
    Main Class
    Black Mage Lv 100
    "Remove to improve" strikes again.

    Can't wait when they finally remove tank stances too because in a few years even Genshin Impact gonna have more skills/keys to use than FFXIV
    (3)

  10. #250
    Player
    AziraSyuren's Avatar
    Join Date
    Mar 2016
    Posts
    566
    Character
    Azira Syuren
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Man.

    They really fucked up job gauges bad by turning almost every skill that uses one into being the only skill that uses one. Job gauge skills are now pretty much normal cooldowns with a different coat of paint that are sometimes slightly easier to unload during burst windows.
    (9)

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