

But like who cares about parse parties? If you get all your buffs but still don't crit your opener because RNG you wall it. You keep at it until you get lucky.It's a 3 DPS loss in a vacuum. In a crit heavy party comp it's ~3%, which is closer to 300 DPS. And that's an average; the top line with good crit luck (the kind of parse that would carry an undergeared group limping over a rough DPS check) is down significantly more because of the guaranteed crits.
3% is crippling to a job that only brings DPS, and as a result was seen as the best beneficiary of crit comp parties and buffs. I've seen reports of party finder groups now barring SAM due to them running a crit comp, and many players have felt the need to gear up and practice other jobs because SAM no longer fits their static's Ultimate comp.
The damage ultimately doesn't matter to me. I would be happy to have the current DPS averages, if they feel the need to nerf the job, as long as I get to keep Kaiten and feel like I have any sort of agency over my burst damage again.





It never really felt like agency though, outside of "did I get lucky" I had so many runs with not a single crit, let along DIrect Crit in my opener, and that was in 5.x, and it felt awful. I hated the addition of Oki so I didn't really give it a try in 6.0 after I got to max level and just despised the new rotation, but I'm sure it felt just as terrible to get no crits with a crit comp lol.It's a 3 DPS loss in a vacuum. In a crit heavy party comp it's ~3%, which is closer to 300 DPS. And that's an average; the top line with good crit luck (the kind of parse that would carry an undergeared group limping over a rough DPS check) is down significantly more because of the guaranteed crits.
3% is crippling to a job that only brings DPS, and as a result was seen as the best beneficiary of crit comp parties and buffs. I've seen reports of party finder groups now barring SAM due to them running a crit comp, and many players have felt the need to gear up and practice other jobs because SAM no longer fits their static's Ultimate comp.
The damage ultimately doesn't matter to me. I would be happy to have the current DPS averages, if they feel the need to nerf the job, as long as I get to keep Kaiten and feel like I have any sort of agency over my burst damage again.
I think i can count the number of times I messed up on kenki and didn't have enough for kaiten on my fingers across the whole of 5.x. It was just muscle memory. There was no real thinking involved. Tho, in this case, I'd rather have Kaiten than Oki Namikiri. I hate that change more than anything else they've ever done to the job.
1) Midare is a great event you preparing during main rotation. And Kaiten was a prelude. A big part of rotation, not just some random buff you can miss. And somthing your reflexes, after several years of playing are searching right now
Then you say @yeah babe lets do dat big juicy crit (now guarateed). It also looks good by itself. Now midare is just another big hit that happens somtimes.
2) Kenki management is dead. If you want simplify just give stacks to kaiten.
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