Bringing the cooldown in line with the other tank main cooldowns isn't a bad thing, and it isn't TBN's only unique aspect. Look at Bloodwhetting's mitigation with healing per hit, HoC's barrier with Excog, Holy Shelltron's block and HoT. None are the same as TBN.
The problem with TBN is simply that you WANT it to pop, something you want no other shield to do in the game. If it doesn't pop, it's wasted MP because it's attached to your damage output due to being the same cost as Edge/Flood, something no other tank deals with. You can plan your resources, but all it takes is damage being mitigated a little too much, and then the shield will not pop, meaning you wasted MP that could have gone into an attack.
This is something I probably wouldn't be so angry about if the other tanks had similar issues, such as if Bloodwhetting required 50 gauge, HoC required a cartridge, and there were offensive moves that used gauge on PLD. Because at least then all the tanks would be dealing with the same issue of having to keep resources ready to use their unique cooldowns.
No, it's a case of that either all or none of the tanks need to be using their resources for both damage and defense. Right now only DRK does this, and it does not feel good for DRK (on top of our other issues like Dark Mind and a lack of kit synergy, WHICH WE HAD BACK IN HW).
I'm blaming TBN btw, only because every single person uses it as an excuse for why we can't get anything. Any time somebody asks for any kind of meaningful change people point to either our current DPS or TBN as a blasted excuse for why the job is fine when everybody here knows it is not.
Look at any thread where people state DRK feels bad to play or is a bad tank, almost all of them will point to TBN as to the reason why it's fine. Even the devs seem to think DRK is fine just because of TBN, else they'd have given us better mitigation than just Oblation.

Reply With Quote


