I agree with this sooooo much and honestly I feel that many that are calling for TBN to just be turned into a 25 second recast defensive with no MP cost are just repeating what others, particularly a certain popular streamer, have said without really stopping to think about what the ripple effects of such changes would result in.
Asides from homogenizing the tank jobs even more, something that the forums love to at the same time rail against, such a change would actually greatly hurt DRK defensively in the very place that people feel DRK is currently the weakest, namely in large dungeon pulls. It is the ability to be able to use TBN every 15s that keeps DRK standing in that situation. If you force it to be every 25s, you will quickly find yourself not being able to cover the now longer time between TBNs and will likely end up dying way more than now. Even an extra regen or the like tacked onto the end of TBN will not be enough to compensate. The much shorter recast is a HUGE strength of TBN, greatly increasing its' defensive capabilities in mass dungeon pulls and providing more flexibility of use and timing in single-target fights.
Is anyone asking for this really stopping and thinking about what the problem they are trying to solve is?
The argument is that a defensive shouldn't be tied to a resource that is also used for dps.
Okay, why is that a problem?
The proposed problem is that it could be a potential dps loss if the shield doesn't break.
Okay, so then is the problem the reliance on MP to use or the shield not potentially breaking?
And that is where I see the disconnect is, that people have lost sight of what the actual problem they are trying to solve is and instead are proposing bandwagon solutions that aren't accurately aimed at the actual issue.
If the duration of the TBN shield is running out before the shield breaks, just have the duration increased. If 7s is too short, ask to have it it last 10s. If it is still not breaking after that, the damage input is probably low enough that you probably wouldn't want to even waste an Oblation on it.
If keeping enough MP in reserve for when you need a TBN is too much of a hassle, why are you playing a job more based around resource management?
I'm all for equitability between the tank jobs and constantly champion such here on the forums, but nuking what is probably DRKs' most interesting and unique aspect just to put in place an easy and overly comfortable solution that far oversteps what the actual problem was instead of just simply directly addressing it is, imo, not the way to go.



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