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  1. #11
    Player
    ssunny2008's Avatar
    Join Date
    Mar 2014
    Posts
    577
    Character
    Micela Arzur
    World
    Shiva
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Masekase_Hurricane View Post
    As much as I love monk I dont think the devs really know what they actually want from it. I mean a good 80% of skills that have been added have been either situational or borderline useless(I mean on release of new skills not after patches/overhauls) . Don't get me wrong I love monk and it's still my main but i'd just like a fresher coat of paint on the class. Saying that I think this update might be that as it does sound interesting.
    I know what you mean and as i´ve said, i´m ok with the new mechanic, but still sceptical. Imo i just don´t see the need why raptor positionals have to go. MNK seems less busier than it is now. And i would still prefer something new. At any reworks it´s in my brain like "just another gauge". SMN got the same... you get your crystals, press 1 button. We´ve this on any classes and either you collect some points with your rotation, you use 3 skills in an order or in case of WHM, you´re infight.
    I don´t know why SE lost their creativity. Stuff like mudra, the old AST cards, positionals or different pets for different circumstances has been great.
    (3)
    Last edited by ssunny2008; 09-21-2021 at 03:13 AM.

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