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  1. #1
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,106
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Navnav View Post
    Hello my guy...

    Anatman IS pointless. Just form shift. That MINIMAL gain over a long fight IS pointless. You can argue, but it is never going to make thta much of a difference.
    Also, just because you don't like what I am saying, doesn't make it an invalid point, get off your high horse yeah. A lot of you think you are some kind gods at this game, but seemingly never played anything else. You don't know how this game can be better because you don't know how these kinds of games work, YOU are in fact the inexperienced one.
    minimal gain ≠ no gain

    Monk has historically been the king of minimally useful, niche skills there to act as a bandaid on the mechanic that was greased lightning. The fact that you're unaware of this and are constantly on here criticizing the job because of its core identity without knowing what its skills are for really proves ssunny's point that actually you're the inexperienced one.

    Quote Originally Posted by Shurrikhan View Post
    Yes, but that's precisely my point. Given those tools... why remove the positionals from all Raptor skills?

    It might make sense, QoL-wise, to essentially turn RoE into a simple stack system as I described before, but short of that... what use do we have for a form losing positionals?
    Riddle of Earth is a stack system, so I'm not sure what you're asking for... you get three stacks of it currently. I can't defend the loss of the positionals based off the blitz mechanic any better, though, since we don't know too much about how the system will operate yet, only to say that the devs stated that this was the reason they were removed from those two skills. We'll be able to weigh in more as to if they actually needed to do it once we get to play with it.
    (2)
    Last edited by wereotter; 09-21-2021 at 01:25 AM.

  2. 09-21-2021 01:24 AM
    Reason
    replied to self rather than edited comment

  3. #3
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,881
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by wereotter View Post
    Riddle of Earth is a stack system, so I'm not sure what you're asking for... you get three stacks of it currently.
    Sorry, I should have been more clear. I just meant removing the button-bloat and weave cost of RoE in favor of a passively generated stack system for which each stack (to a max of, say, 3 stored) forgives a missed positional. That to me would be a sensible change, far more so than Raptor's lost positionals, which were neither needed nor happen to solve anything (since you'd still be dependent on lucky timing).

    Personally, I feel that the 3 charges of RoE, each lasting a whopping 10s, is already highly overkill, but I'd have no issue with a faint measure of lenience that could then actually combat unexpected mob-spinning.
    (1)
    Last edited by Shurrikhan; 09-21-2021 at 04:55 AM.

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