Quote Originally Posted by IruruCece View Post
It's a multiplayer game, part of the challenge is working with other players. Report tanks for griefing if they refuse to stop spinning the boss, it works, and they get an un-eraseable mark on their account that can lead to a permaban. And honestly, report any player who griefs like this, because they bring down the quality of the gameplay experience for everyone else. I don't care how long they've played, I don't care how much time they've put into their character, they deserve the ban and can start all over again for being a jackass.

Speaking frankly though, that's a dungeon/alliance raids problem/normal raids roullette, which aren't really designed to test anyone's skill. If you're worried about parses during that content... you're probably stressing over absolutely nothing. Even the most uncoordinated groups can faceroll through If you're actually doing endgame content, a tank that is purposefully griefing their DPS isn't going to last very long in the group, and if they happen to be the person who started the group, people will leave it rather than deal with their BS.

Removing something from the game just because there's a set of players who will purposefully work to ruin the experience of others is not and should never be the correct solution for any job. Ban the players who are abusing others.
Your whole view is not grounded in reality, it is simply idealistic thinking. The REALITY is you are in no control over whether what a tank may decide to do, but what they do affects your damage. That is a designflaw for monk more than ny other as every ability is a positional. Reality says the tank doesn't care about your ideals, the tank will play how he wants to play. And don't come with this, "BuT iT IsNt SaVaGe!", cmon even in the normals people want to do some damage.