If I get gold rating the game says I've done enough. You don't have to stay either, you know. I'll circle back at the last minute if it seems the fate isn't being completed, but otherwise I'll move onto the next one.





If I get gold rating the game says I've done enough. You don't have to stay either, you know. I'll circle back at the last minute if it seems the fate isn't being completed, but otherwise I'll move onto the next one.


Again, if everyone does that a fate is not going to get complete. Particular if is a Boss fate. You are free to do whatever, but in reality, anyone doing that is abusing the good faith of others.
Anyway, this is not going to change. Players benefiting from other efforts is an FFXIV staple at this point.
IMO this is SE fault. The moment anyone goes far away or have to desync their progress should be removed.
Last edited by Driavna; 10-18-2020 at 07:42 PM.





If everyone circles back to an undermanned fate to complete it, the fate is not going to be completed? That's some odd logic.
One moment this community is complaining that they can't reach fates in time when other players obliterate them with BLU or with sheer numbers, but if you pull back and give them time until the last minute, that's... uhh selfish... or something. Can't win! ¯\_(ツ)_/¯
That's their choice, not mine.
Last edited by Reinha; 10-18-2020 at 07:49 PM.




Lets call a spade a spade. You're leeching off the work of others so you can be sure to get credit in multiple fates. You can be sure if half the group at a fate does that those left behind to finish the fate will miss the one you are so politely running too.If everyone circles back to an undermanned fate to complete it, the fate is not going to be completed? That's some odd logic.
One moment this community is complaining that they can't reach fates in time when other players obliterate them with BLU or with sheer numbers, but if you pull back and give them time until the last minute, that's... uhh selfish... or something. Can't win! ¯\_(ツ)_/¯
That's their choice, not mine.
Can't stop that behavior but one can also recognize it for what it is.





I recognize that a handful of inefficient players want to stay and whack at a fate they already contributed to enough for a gold rating, and instead of accepting the consequences of their choices they are mad that other players don't alleviate them. No one is "leaving them behind", they choose that. If I could I would Rescue them to the next fate myself.
If only people didn't complete the second fate so quickly that latecomers will miss it. Oh wait, that's exactly what you are advocating for and I'm advocating against. Anyone with two braincells to rub together can figure out that the way to get as many players a gold rating as possible, is for everyone to get gold rating and then stop killing enemies to give others more time.
Last edited by Reinha; 10-18-2020 at 08:54 PM.
It's a fair point to be honest, that if people are dropping a FATE at 50% it just means that FATE finishes slower and gives people time to reach it. If lots of people are FATE hopping, they don't all simultaneously finish in 30 seconds. People will however, split off and start multiple FATEs at once in separate groups, you can't prevent that because random people in a zone just aren't going to all coordinate. Doing 50% on one FATE and 50% on the other makes more sense than doing 100% on one and everyone misses the other and I don't see why people feel that should be forced gameplay.


You mean that bunch of smart players stay, because they understand that unless someone stays and actually finishes the FATE, nobody will get any rewards at all from it - no matter how much or little they contributed.

Then fates would never be completed with that mindset, especially if everyone followed right behind you to the next one and left and the next one and so on.I recognize that a handful of inefficient players want to stay and whack at a fate they already contributed to enough for a gold rating, and instead of accepting the consequences of their choices they are mad that other players don't alleviate them. No one is "leaving them behind", they choose that. If I could I would Rescue them to the next fate myself.





Did you people not read the thread or is the concept of going back to the fate when necessary too complicated to grasp? Let me quote from the first page:
I'll reflect your own argument back at you. If everyone does the minimum required for gold but goes back to finish fates that aren't getting finished, then fates will be completed and there will be more players who get gold rating.
I somewhat like this idea but it's really easy to accidentally step outside a FATE's boundary and unsync without noticing until you realize your attacks aren't landing. You'd need to have some sort of secondary boundary before credit for contribution is removed so the player can re-enter and sync again without penalty, and that would probably be a pain to program.
I would say remove credit if the player engages another FATE before the first one is finished. Sure, they can still leave early but they can't get a jump start on the next FATE until the prior one is finished and the FATE train might decide to go to a different FATE. They might as well stay to help the first one finish faster.
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